Unique ID

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Foo
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Unique ID

Post by Foo »

Well, again, since Simon are doing a do-over of the engine, it will be the time I think for all commish to get the unique ID of player inserted in the next version.

Exemple: the id of Ilya Kovalchuk is 134.

it would be great to keep that id forever for him. So when we upgrade ratings or the player retire, no other player will use that id.

thanks
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ynohtna
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Re: Unique ID

Post by ynohtna »

If it's not that way now, it should be! I thought there was already a number for players in the csv at least. I might make managing of player ratings easier however, when using other league ratings, this could become a nightmare. Not sure what's the best way to go on this is though...
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starfrit
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Re: Unique ID

Post by starfrit »

I once asked for that unique ID, I still think this is the way it should be
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mathineau
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Re: Unique ID

Post by mathineau »

Isn't it the case ? In our league, we never delete any player from rosters, so nobody may use any ID that had already been used. But if we decided to delete, for example retired players, does this mean that ID will be reused ?
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Re: Unique ID

Post by Kitsune »

The player ID is available though - in the players csv. Its the first column and its called Number.
Foo
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Re: Unique ID

Post by Foo »

it is not a unique one...
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starfrit
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Re: Unique ID

Post by starfrit »

Yes, if you delete a player, his ID will be used for a rookie you will create, and if you use the portal, it will mess up the career stats
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Re: Unique ID

Post by mathineau »

starfrit wrote:Yes, if you delete a player, his ID will be used for a rookie you will create, and if you use the portal, it will mess up the career stats
Interesting ! We never deleted any because we thought off this possible issue and it seems we were right. We're not using the portal but we are also using the IDs for stats.
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Re: Unique ID

Post by Owen »

Was this ever addressed? Simon posted something in another thread about stats being kept forever within the simulator, so if you just re-create a player, it should resume his stats from where they left off from.

However, I just tested that out by retiring Lane MacDermid on the simulator and instead when I re-created him, he had a completely new ID number and his stats from previous seasons did not show on his bio.
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Re: Unique ID

Post by SimonT »

Retired or Delete? If you retired a player (The players go in Unassigned Players List with the mention retired), it should keep his ID Number. If you delete him, it’ll be a brand new player with a new ID.
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Re: Unique ID

Post by Owen »

SimonT wrote:Retired or Delete? If you retired a player (The players go in Unassigned Players List with the mention retired), it should keep his ID Number. If you delete him, it’ll be a brand new player with a new ID.
Alright, that makes sense. I guess my question then is, how do I "retire" a player on the simulator without deleting him?

The only way I've found is by deleting someone and then the simulator asks you if you would like to retire him. However, that's what I did with MacDermid and it led to the unique ID issue.
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Re: Unique ID

Post by SimonT »

SimonT wrote:If you retired a player (The players go in Unassigned Players List with the mention retired).
You can do that manually.
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Re: Unique ID

Post by Président ANHS »

Problem I see with keeping retired players in the unassigned list is that the list will keep getting longer and longer every year. Maybe having a separate page on which the list of retired players can go on instead of the unassigned list?
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Re: Unique ID

Post by Owen »

Président ANHS wrote:Problem I see with keeping retired players in the unassigned list is that the list will keep getting longer and longer every year. Maybe having a separate page on which the list of retired players can go on instead of the unassigned list?
I definitely would prefer this!
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Re: Unique ID

Post by SimonT »

What is the main goal to keep retired players in the STHS?
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