V2: 2.3.2 / STHS -- 2.3.2 / Client

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SimonT
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V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by SimonT »

On this day of October 2nd 2015, version 2.3.2 of the SimonT Hockey Simulator Version 2 (STHS V2) is released and version 2.3.2 of STHS V2 Client is released.

These releases fix all reported bugs since their last release. The complete list of changes since the last version is available in the Version History section. Warning: This version does not include SQLite database. If your league website is dependent on the SQLite database, you’ll have to wait for version 3 of the STHS.

Thank you.

En ce jour du 2 Octobre 2015, la version 2.3.2 du SimonT Hockey Simulator Version 2 (STHS V2) est disponible et la version 2.3.2 du STHS V2 Client est disponible.

Ces versions réparent toutes les erreurs qui m'ont été rapportées depuis les dernières publications. La liste complète des modifications depuis la dernière version est disponible dans la section l'Historique des Versions (Anglais seulement). Attention : Cette version du STHS n’inclut pas la base de données SQLite. Si le site web de votre ligue est dépendant de la base de données SQLite, vous allez devoir attendre la version 3 du STHS.

Merci.
-SimonT
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starfrit
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by starfrit »

When I output, I have several messages saying that the minimum player per team is not respected. I set it à 45, and all teams are over 45.

Also, you didn't implemented the option to output AHL standing per percentage yet ?
Martin poitras
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SimonT
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by SimonT »

Hi.

I fix this little bug (Goaler were not count correctly) but you still have some team (Dallas for example) who doesn’t make it.

Just redownload it and you should be fine.
-SimonT
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Owen
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by Owen »

No 3-on-3 overtime? =(
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SimonT
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by SimonT »

Owen wrote:No 3-on-3 overtime? =(
No. This will be in version 3 only.
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by SimonT »

Hi everyone.

In the last 2 days, I had a couple of computability issue between version 2.3.2 of the STHS and old version of the STHS Client AND using the STHS Client 2.3.2 on STHS Client creates by old version of the STHS. I had fixed those issues today and I have upload a new version of both STHS 2.3.2 and STHS Client 2.3.2. By downloading them, it should fix your issue.

Sorry.
-SimonT
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Foo
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by Foo »

the SQLlite issue with the single quote in the name are not corrected?

I did not test it but I don't see it in the version history update.

SQL lite error:

near Brien syntax error - System.data.SQLite

the name of the player is O'Brien...

just want to make sure it's ok in the 2.3.2
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by JimToupet »

Foo wrote:the SQLlite issue with the single quote in the name are not corrected?

I did not test it but I don't see it in the version history update.

SQL lite error:

near Brien syntax error - System.data.SQLite

the name of the player is O'Brien...

just want to make sure it's ok in the 2.3.2
No more SQLlite in 2.3.2. This feature will be back in the Version 3.
Foo
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by Foo »

Ok thanks so no update for me then! I'll keep 2.3.1 until V3
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RockNPucks
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by RockNPucks »

Hi,

I read on the "Version history" the following line:

>>> Fix an issue in simulation engine 1.1 and 1.5 where players who were choose to fight was picked based on the DF (Defense) rating instead of the FG (Fighting) rating. <<<

So, with 2.3.1., fighters fight based on their DF rating. Correct?

Also, do I need to ask all my GMs to change to 2.3.2. or do I fix this only by changing the simulator to 2.3.2. ?
Are both clients (2.3.1. and 2.3.2.) fully functional on the 2.3.2. simulator ?
SimonT
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Re: V2: 2.3.2 / STHS -- 2.3.2 / Client

Post by SimonT »

RockNPucks wrote:So, with 2.3.1., fighters fight based on their DF rating. Correct?
Yes
RockNPucks wrote:Also, do I need to ask all my GMs to change to 2.3.2. or do I fix this only by changing the simulator to 2.3.2. ?
Are both clients (2.3.1. and 2.3.2.) fully functional on the 2.3.2. simulator ?
I fix that issue with the latest build that I made yesterday.
-SimonT
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