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Winning a fight

Posted: Wed Jun 07, 2017 8:08 am
by mpclardy
So there is an obvious correlation between FG and the amount of times in a given season you fight. Is there any augmenting stat that controls how likely it is you'll win said fight? I'd assume Strength, but I've seen too many examples of the stronger player losing in my league to tell me that it matters.

Re: Winning a fight

Posted: Wed Jun 07, 2017 10:35 pm
by SimonT
Strength and Fight are the only stats that affect the result of a fight. But like any formula in the STHS, there is some random because if there was no random, result would always the same and that wouldn't be fun.

Re: Winning a fight

Posted: Thu Jun 08, 2017 12:25 am
by 36Henry
I agree with mpclardy in the sense that it would have been excellent to see the FG-rating split into two values: willingness and ability. A player like Chara very rarely fights, but when he does he destroys anyone. It may not be "fun" to have predictable outcomes, but while fighting is still in the game I think it can serve a purpose in providing a team in the STHS with a morale boost. And if managers had more control over winning and losing fights, deploying enforcers could be a more effective tool than it is now.

But I also realize that would take a ton of work, far more than it would be worth :)