optional Player Type
Posted: Sun Nov 20, 2016 7:32 am
My suggestion is based on this:
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When a player has the puck, he needs to make a decision of what to do with it. There are 3 results possible: skate, pass or shot. It doesn’t matter if the player skills are at 50 or 99 for this formula. The player’s skills are compared between each other’s for this formula.
The decision is based on 5 skills:
Skating (Primary) and Puck Handling (Limited affect) are uses to decide if the players skate.
Passing (Primary) and Defense (Limited affect) are uses to decide if the players pass.
Scoring (Primary) is uses to decide if the player shot.
So, a players with 99 in the 5 skills has the same % of chance to shot to the net that a player who has 50 in the 50 skills.
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top players like kane, mac david, crosby - you name it - usually have top-ratings in each of these skills... so i think, there could be one reason why there are different topics about top-players who don't score... so what about this...
i would like to have an possibility in the client (for the GM) to set a player-type for each player... sniper, playmaker, grinder, etc... so if a player ist marked as a sniper the SC-rating gets a little boost... so that the player more likely choose to shoot on goal...
this should more be a can then a must for the GM... so if nothing is market it works like now... perhaps there can be a checkbox in the sim where commish can allow this or not...
what you think about that...
don't look at my english... i'm a non-english-speaking-european...
thanks...
___________________________
When a player has the puck, he needs to make a decision of what to do with it. There are 3 results possible: skate, pass or shot. It doesn’t matter if the player skills are at 50 or 99 for this formula. The player’s skills are compared between each other’s for this formula.
The decision is based on 5 skills:
Skating (Primary) and Puck Handling (Limited affect) are uses to decide if the players skate.
Passing (Primary) and Defense (Limited affect) are uses to decide if the players pass.
Scoring (Primary) is uses to decide if the player shot.
So, a players with 99 in the 5 skills has the same % of chance to shot to the net that a player who has 50 in the 50 skills.
___________________________
top players like kane, mac david, crosby - you name it - usually have top-ratings in each of these skills... so i think, there could be one reason why there are different topics about top-players who don't score... so what about this...
i would like to have an possibility in the client (for the GM) to set a player-type for each player... sniper, playmaker, grinder, etc... so if a player ist marked as a sniper the SC-rating gets a little boost... so that the player more likely choose to shoot on goal...
this should more be a can then a must for the GM... so if nothing is market it works like now... perhaps there can be a checkbox in the sim where commish can allow this or not...
what you think about that...
don't look at my english... i'm a non-english-speaking-european...
thanks...