Question about future versions
Posted: Tue Mar 15, 2011 2:53 am
Are there plans for the future to have the "Sim" not be completely random but actually Sim games based on ratings? That is to say, will good teams be able to consistently beat bad teams or should GMs be encouraged to trade their good players for useless ones that are more effective in the simulation of games?
As someone who has been playing and running these leagues for 8 years I've never been more sick of it than this year. How can you look your paying customers in the eye when you're selling them a product that clearly doesn't work as it is expected to work? The old FHL software, as bad as it was, at least knew how to tell the difference between good players and not so good players. Your Sim isn't just completely random, it even benefits poor players over good players.
I know there has been numerous people on here with the same complaints before and everywhere you look there are leagues where the worst teams are near the top of the standings while great teams can't even get into the playoffs.
Now you're gonna come back with the old "I'm not a paying customer so why do I care" argument. I care because even if I haven't (thank God) spent any money on your product, I have spent (as has many many more non-paying customers) spent just as many hours as you have building the Sim on building my league and my team and to then have your software completely nullify the hours and hours of effort its taken to build a good team and a good league is pissing a lot of people off. I've read on this forum before how league's have lost GM's because of how poor the Sim is and we're seeing it in my league too now. And that has been running perfectly for 7 years until your product came along.
So the question is, will your Sim in the future continue to simulate games the same way where the best players are dominated by teams of crap, or can we expect a Simulator in the future that will actually produce somewhat realistic results? I'd just like to know so that I don't waste any more time on a hobby that you so effectively is taking all the fun right out of. After FHL went down your Sim was a lifesaver and kept us going all these years, now you're ruining it.
As someone who has been playing and running these leagues for 8 years I've never been more sick of it than this year. How can you look your paying customers in the eye when you're selling them a product that clearly doesn't work as it is expected to work? The old FHL software, as bad as it was, at least knew how to tell the difference between good players and not so good players. Your Sim isn't just completely random, it even benefits poor players over good players.
I know there has been numerous people on here with the same complaints before and everywhere you look there are leagues where the worst teams are near the top of the standings while great teams can't even get into the playoffs.
Now you're gonna come back with the old "I'm not a paying customer so why do I care" argument. I care because even if I haven't (thank God) spent any money on your product, I have spent (as has many many more non-paying customers) spent just as many hours as you have building the Sim on building my league and my team and to then have your software completely nullify the hours and hours of effort its taken to build a good team and a good league is pissing a lot of people off. I've read on this forum before how league's have lost GM's because of how poor the Sim is and we're seeing it in my league too now. And that has been running perfectly for 7 years until your product came along.
So the question is, will your Sim in the future continue to simulate games the same way where the best players are dominated by teams of crap, or can we expect a Simulator in the future that will actually produce somewhat realistic results? I'd just like to know so that I don't waste any more time on a hobby that you so effectively is taking all the fun right out of. After FHL went down your Sim was a lifesaver and kept us going all these years, now you're ruining it.