Manual
Index1 - Welcome
2 - Overview, Licensing and Updating
3 - STHS Client
4 - Creating a League
4.1 - Migrating an FHL League
5 - Managing Your League
6 - Team Management
6.1 - Rosters
6.2 - Lines
6.3 - Prospects
6.4 - Special Options
7 - Player and Goalie Abbreviations
8 - File
9 - Edit
10 - Team
11 - Simulate
12 - Output
13 - League
13.1 - League -- Schedule
13.2 - League -- Off Season
13.2.1 - League -- Off Season --- Update Players and/or Coach Stats
13.3 - League -- Output Options
13.4 - League -- League Options
13.5 - International Tournament
14 - Bonus
15 - Help
16 - Frequent Errors
17 - Need Help? Questions?
Note : The manual can contain information's for option available in version non-available to the public yet.
1 - Welcome
The SimonT Hockey Simulator (STHS) is a program that will immerse you in the world of hockey like never before. Depending on the preferences selected by the person(s) running the league, you can run one or more seasons at a time with little background knowledge and resources. The simulator first appeared in June 2006 in beta version and in February 2007 in version 1, it's only available on the internet. It has an infinite number of options letting leagues all around the world get as close as possible to the realism of the game of hockey. The program also follows the tendencies of the NHL and all recent changes in the National Hockey League are already integrated into the STHS. The STHS is without a doubt the most complete hockey simulator ever created and will give you years of hockey enjoyment.
You can see the features of the STHS as well as the basic configuration in the Features section. Any additional features to the STHS will be implemented quickly and accurately in order to stay up-to-date with the growing hockey world.
If you want to contribute to the manual, all you have to do is send me an email (the address is available on the left side in the menu) and, after checking your suggestions, I will be happy to enter your contribution into the manual.
2 - Overview, Licensing and Updating
Before you can create and manage a simulated hockey league with the STHS, you must first purchase a license at the cost of $35. To do so, click the following link: http://sths.simont.info/HowToBuy_En.php .
If you lost your registration number, you will have to buy a Recovery Key ($12 CDN) via a Paypal donation to get your registration number back. So make sure you backup your registration information by printing it and keeping at 2 different locations.
You will then need to download the demo version of the STHS, which is also the complete version once registered, as well as the STHS Support Files. The STHS Support Files are also required to run the STHS Client, the utility tool for general managers.
The demo version of the STHS has 2 limitations: you cannot save your league and you cannot create the file used by the general managers.
Once you have bought the license and you have received your confirmation email, open the "SimonT Hockey Simulator", click "Help", and copy the code from the confirmation email into the "Register" section and click "OK". Please make sure you are connected to the internet as the program will access the STHS servers to count the number of times the simulator has been registered with the same license. This is a precautionary measure against piracy. If you are unable to register, please make sure your firewall is temporary disabled.
According to the license, you have the right to install the STHS on only 1 computer. There is a function, "Unregister", available in the "Help" menu which makes it possible to remove the license from a computer. You should unregister when you know that you will be formatting your computer or you want to move your license to another computer (Maximum 1 time per month).
Once you have completed the above operations, you will be ready to start your own league.
Since version 1, it's suggested to update of the simulator even if you are in the middle of a season. The update to the latest version that only the third number (1.0.*) change does not modify the simulating engine. It's strongly recommended to update the last version if you are presently using version 1.0.*. To update, you simply overwrite the current SimonTHockeySimulator.exe file with the new SimonTHockeySimulator.exe file.
The only exception is if the last number is a 9 (1.0.9). This version is a beta version of the next simulating engine with a lot of new feature.
3 - STHS Client
In order for the general managers in your league to be able to fulfill their duties, they will need the STHS Client and the STHS Support files installed on their computer. These are available in the download section. Their computer must meet the basic system requirements listed in the Features section.
The STHS Client is free software which the general managers will use to change their pro and farm team rosters up to 10 games in advance. They will also have the following options: choosing coaching strategies (offensive, defensive or physical) depending on their upcoming rivals, changing their arena ticket prices, sending contract offers to free agents and creating draft lists (Entry or Fantasy Draft - see Section 6). General Managers should make sure they have downloaded the latest client file from their league (after every simulation) before making changes to their team.
With the STHS Client, general managers will be able to efficiently manage their teams in all aspects of the game. Whenever changes are made, they will be able to save their lines, coaching strategies, prices ticket, etc. in the same file name using the team name : Ottawa.shl for example. Then they can send this file to the commish of their league, who will load the files directly into the simulator.
4 - Creating a League
The creation a league with the STHS is very easy: Open the SimonT Hockey Simulator, under the "File" menu, click "New". Enter your full league name and select the Players and the Coaches CSV files that you wish to use (default files available in the downloads section). Then choose the number of teams, number of divisions, draft picks and financial options to start with and you're done!
If you have any error importing players or coaches, please look at the file call CsvInput.log in the same folder that the STHS software. This file is a great help to troubleshoot Players and Coaches CSV. For more information, take a look at the 13.2.1 - League -- Off Season --- Update Players and/or Coach Stats section.
4.1 - Migrating an FHL League
If you had an FHL-based league before buying the STHS and you want to migrate your league to your new simulator, it can be done! With this option it is possible for you to import information such as the names of the teams, their respective general managers, and every player in your FHL League. The players info will be imported into their respected team's "Prospect" section.
In order to be able to import your FHL league you must have these three (3) files: yourleague.tms, yourleague.ros and yourleague.pct which should be located in your FHL folder. It is recommended to copy these three files in the STHS folder in order to avoid confusion.
Note : It is recommended to create more teams in the STHS league than you had in your FHL league as importing the FHL files sometimes creates empty teams because the FHL files occasionally have empty spaces in them.
If you want to import your FHL player ratings, you must download the conversion utility available in the download section. This program will create a Player CSV file which you will use when you create your league. All instructions needed are available with the program.
From the "League" menu, select "Off Season -- Import FHL Data", and a small window will ask to you whether you wish to import information from your FHL league. Choose "Yes" to begin the procedure. Another window will open to inform you that you must have created the same number of teams in the STHS that you had in your FHL league (See Note above).
As mentioned above, all players should be listed under "Prospects" of their respective teams. You must activate them yourself one-by-one or use the "Auto Activate Prospect" function to activate them all at once. (See Section 13.2) The players will then have the ratings and salaries listed in the Player CSV file selected during the creation of the league. All that remains is for you to align your league, exchange draft picks, and add other related information (Names of the farm teams, coaches, cities, etc).
It is impossible to import the Coaches' information from FHL.
5 - Managing Your League
Important Notice: It is strongly recommended to read section 13 (options of the menu) before starting a league. There are several interesting options to help the creation of a league: Manual Fantasy Draft, Automatic Fantasy Draft, Random Coaches, Import FHL Data and Auto Activate Prospect.
Once you have created your league, you will need to assign a general manager to each team. To do that, click on the team which you want to modify and enter all the info needed (team name, general manager's name, MSN Messenger address, city, password, farm league team name, ticket price, professional and farm team coach names, etc.) Once you have done that for each team, you can assign players in the teams as well as create a list of prospects. You are now ready to start a season.
Before starting a season, you will need to create a schedule. Find the League -- Schedule -- Make Schedule tab. Enter the parameters you want to setup for your league schedule and click "Make Schedule" to finish (See Section 13.1 for more information). Your schedule is now made. If you want to create a pre-season schedule, make sure you check the proper box. The schedule is made of all the professional and farm teams games. On top of that, the commish will have the ability to create rivalries between teams which will boost your player's intensity! A schedule editor is also available in order to edit some games.
You are now ready to start your season! Go to Simulate -- Start Season or Start Pre-Season tab. If you simulate a pre-season, you must recreate a schedule at the end of the pre-season before the simulation your real season and click "Start Season" to start your real season. Take note that if a team doesn't have the right amount of players in its roster, it will not play until the problem is resolved.
While the games are being simulated, the program creates a "Play-by-play" section reporting all the important events of each game. The general managers can then read it as a report and make changes to his strategies in future games. The Play-by-play feature is also included in the farm league games.
Also, several options that can be altered in the simulator, for example:
- Number of fights
- Number of goals
- Number of shots
- Number of penalties
- Number of injuries
- Number of hits (Version 1.1)
- Coaches influence in the game
- Influence of team/player morale on games
- Team revenues per game
Important Notice: Every version of the simulator starting from version 0.9.0 use the same sh1, sh2 and sh3 files. The files will always be compatible with every version of the simulator unless specified otherwise.
6 - Team Management
This section provides all the information about team management. This information can be used for both the STHS and the Client since both are similar except for some some options.
Important Notice: Please note that a player without a contract is not counted towards roster players and therefore cannot play until he has signed a new contract with his team. A coach is also necessary to simulate a match.
Once you have opened a team window, you will see a wide range of information about the team you are looking at: name of team, its division name, its conference name, the team abbreviation, total salaries of the team, the morale, the name of the general manager, the GM's email, the GM's Instant Messenger ID, the team city, the team coaches, the number of times the general manager sent in their line-up, the farm team name, the farm team abbreviation, total salaries of the farm team, farm team morale, the coach of the farm team, the money in the bank account, the number of home games remaining, the average home attendance, the average income per game, the estimated income for the rest of the year, the number of matches left in the year, the expense per game, the expenses for the rest of year and finally, the estimated amount of money in the bank account at the end of the year.
In the client, there is also information that has been grayed out because that information can only be change by the commish of your league. On the other hand, the general manager can change their own email address, their own messenger ID and the price ticket if the commish allows it. That information will be saved in your line-up file and will be updated in the STHS when your line-up file is load.
Notice: Your general manager can change their email and messenger ID themselves. When you load lines sent by them, their email and messenger ID will be update. For example, you hired a new general manager and you fill is name, email and messenger ID who were blank. If the new general manager make is lines before you update the STHS Client file and he doesn't update is email and messenger ID, after loading is file, the email and messenger ID will be blank.
There are also several buttons available:
Tickets & Arena : Allows you to change the name of your arena, the capacity of each level and the ticket prices for each level. From the Client, certain information can be grayed depending on the option selected by the commish.
Password : Only available from the STHS. Allows you to change the password needed in order to access a team.
After the confirmation message, you must enter the new password twice; the second time to confirm. To erase the password, enter an empty password.
Change : Only available from the STHS. Allows you to change coaches.
The coach window will appear with all the coaches available. The coaches that are available will have "Available" after their name. If you are changing your farm coach, the coaches of the farm teams will also be available with the name of their team after their name. To hire a new coach, select the new coach, change his salary and contract duration and then click on "Hired Coach". There will be a confirmation message.
Fire : Only available from the STHS. Allows you to fire your coach. Click on the button and confirm your choice.
Add/Remove Money : Only available from the STHS. A window will ask you how much you want to add or remove. To remove money, enter a negative amount.
Save File : Only available from the Client. Allows you to save your rosters and line-up. The program will indicate where the file was saved; the same folder where you have installed the STHS Client on your computer. You must send this file to the commish of your league.
Load File : Allows you to manually load the line-up. This option is also available from the client. All you must do is indicate the location of the file on your computer.
Exit : Quit the team windows.
6.1 - Rosters
Allows you to create the starting roster for your "Pro" and "Farm" teams which you can do by clicking the "Roster" button at the bottom of the window. A new window will open and inside you will see 3 lists. The left one is for the "Pro" roster. The middle one is also for the "Pro" roster but shows the scratched players and finally the right one is for your "Farm" roster.
To move a player from one list to the other, simply click once on the player name, followed by a click on the button of your choice: "To Scratch -->", "<-- To Pro", "To Farm -->" or "<-- To Scratch".
You can also check or uncheck "Center", "Left Wing", "Right Wing", "Defense" and "Goalie" to easily access the specific players for each position. Each checked box will show you the players for the desired positions in each list. When a player is selected, you can see his attributes at the bottom of the screen.
You must have 20 players in your professional roster including a minimum of 3 centers, 3 left wings, 3 right wings, 6 defensemen and 2 goalies. You can see whether your team is complete in the top right corner.
There are also 8 buttons available (3 from the client):
Make Captain : Give the title of captain to the select player.
Make Assistant : Give the the title of assistant #1 or #2 to the select player.
Trade Available : Allows to tell other general managers that this player is available for trade. This has no effect on the players performance.
Release : Only available from the STHS. Allows you to fire a player.
Send to Waiver : Only available from the STHS. Allows to send a player to waivers directly.
Protected : Only available during the off-season. Allows you to protect a player for the expansion draft.
Do Not Apply Rerate : The player will not be rerated if this option is activated
No Trade : The player cannot be traded.
You can use the "Auto Made Roster" option to have the STHS or the Client setup the roster automatically. You can also use the "Partial Auto Made Roster" option to have the STHS setup the roster automatically. This option will try to use scratch players before players in the farm and does not sent players in the farm. Those options might have been disable by your commish.
Once you are done, click "Exit" and your roster is done.
6.2 - Lines
Lines : Allows you to create a line-up for your professional team.
Farm Lines : Allows you to create a line-up for your farm team.
Click on the "Lines" button or "Farm Lines" and a new window will open. In this new window, you will see 2 sections: a list of all the available players on the left and on the right, the line setups with coaching strategies. At the top of the right section you can see 5 tabs:
- "Normal" for your 5 on 5 lines
- "PP / 4 vs 4" for your power play and 4 on 4 lines
- "Penalty kill" for your penalty kill lines
- "Others" for the starting goalie as well as the extra skaters and shootout players
- "Strategy" (Name Coach before) for setting up your strategy for each game
To assign a player a position, simply click on the desired player in the left-side section and click in a blank box in the right-side section. Once you select a player, his attributes will show at the bottom of the screen. Each blank box needs to be filled in order to complete your lines properly.
The window informs you if your lines are complete or not in the upper right-hand corner.
You can also check or uncheck "Center", "Left Wing", "Right Wing", "Defense" and "Goalie" to easily access the specific players for each position. Each checked box will show you the players for the desired positions in each list. When a player is selected, you can see his attributes at the bottom of the screen.
You can use the "Auto Made Lines" option to have the STHS or the Client setup the lines automatically. You can also use the "Partial Auto Made Lines" option to have the STHS setup the lines automatically. This option will not recreate your lines from 0 but will only fill the blank in your lines. Those options might have been disable by your commish.
You can also use the "Why are my lines incomplete?" button to see what's wrong with your line setup.
With the STHS, you have the liberty (And the duty) to makes your lines for the 10 next simulation unless the option to disable this feature is enabled. In order to do that, use the up and down arrows found under your team's name. With these buttons, you can cycle through your lineups for the upcoming 10 games. This function is not available in the playoffs.
The "Copy Lines" button at the bottom right of the screen can be used to copy a set of lines you have previously made which you might want to use for more than one day. That way you will not have to do everything manually for each day. Click on "Copy Lines" and a window will pop up asking you to which day you want to copy your lines. Note that the copied lines are the ones on which you clicked on the "Copy Lines" button in the first place.
The "Copy All Lines" button will copy the current day to lines to all your others days line.
The "Wipe Lines" button will erase the line for the current day.
Important Notice: After each simulation, the STHS will modify your lines according to the following idea : the lines for simulation #2 becomes the lines for simulation #1, the lines for simulation #3 becomes the lines for simulation #2 until lines for simulation #10 become the lines for simulation #9. It's very important to fill your lines for day's #2 to #10 otherwise, you might have lines create by the simulator. This behavior can be removed by using the Disable Multiple Lines in Row option. (See section 13.4)
Notice: Since version 1.0.2, if your lines for simulation #2 are completely empty, your lines will not moved.
The lines must be created by the Client. It's impossible to create lines another way. The line-up files are saved using the team name with the shl extension. If an shl file is renamed, the commish will not be able to load to automatically load the files in STHS unless it's loaded manually from the team Window.
Once the line-up finished, click on "Exit" to return to the window of the team.
6.3 - Prospects
Only available from the STHS. Allows you to see, add, erase or activate a prospect. The prospect window has a list on the left and 4 buttons on the right.
- Add : Allows you to add a prospect. All you have to do is enter the name of the prospect after you click this button to add the prospect.
- Erase : Allows you to erase the select prospect in the left box.
- Activate : Allows you to activate a prospect. Check the box "Add as Rookie" to activate your prospect as a rookie. Check the box "Reset Contract 0" to reset the contract duration 0 for this players.
Note: For a prospect to be activated, he must appear in the "Unassigned" page. Please note that the name of the prospect must be identical to the name in the "Unassigned" page or the prospect will not be activated. If you have the"Player Not Found" error, it's because no player in the "Unassigned" page has the exact same name as you prospect.
-Exit: Exit the Prospect Windows
6.4 - Special Options
Free Agents : Allows you to make an offer to free agents. Only available in the off-season.
In this window, you have all the players available on the left. When you click on a player, you see the offer you are making to this player. If the player is a restricted free agent, you'll be informed at this time. To make an offer, you must enter a salary and the duration of the contract of your offer. You can also optionally offer a signing bonus. (Maximum 1000 characters).
Note : Do not write down commas, point or dollars sign because those values are not accept by those filed.
Note : You must at least fill the salary and the contract duration so that an offer is valid.
To search for player, there are 3 options which are offered to you, 1. Use the button "Search Player" located at the bottom of the window and enter the complete or partial name of the required player then press OK. 2. Select the first player with the top of the list then using the keyboard type the first letter of the first name of the player to seek (each time you to press on the same letter the STHS seeks a new player for the letter chosen, and until the end of the list). 3. You can also look for the player yourself using the arrows on your keyboard.
You can click the option "Show players who has received an offer only" to only see the list of the players you made an offer.
When all your offers are final, save them by clicking on the button "Save to File". The free agent file is saves by using the professional name of the team with the extension SHF. There will be a popup message to confirm you all the offers were saved in the file.
Note : If you make more offer than the maximum decide by your commish, the client will not let to you save your offers. Offers to your own players do not count in the maximum.
Note : You can see the basic statistics on a player in bottom and you can double-click on a player name to see all his information.
Note : If you to close the window without saving, all your offers will be lost.
Fantasy or Entry Draft List : Allows to make a list for the fantasy or entry draft. Only available if the commish start a fantasy or entry draft.
In this window, you have all the players available on the left and your choices on the right. You can add or remove players with the buttons "--> and <--". You can order your list with the buttons "UP" and "Down".
To search for player, there are 3 options which are offered to you, 1. Use the button "Search Player" located at the bottom of the window and enter the complete or partial name of the required player then press OK. 2. Select the first player with the top of the list then using the keyboard type the first letter of the first name of the player to seek (each time you to press on the same letter the STHS seeks a new player for the letter chosen until it reaches the end of the list). 3. You can also seek the player yourself using the up and down arrows on your keyboard.
In the fantasy draft, you can also check or uncheck "C", "LW", "RW", "D" and "G" to easily access the specific players for each position. Each checked box will show you the players for the desired positions.
When your list is finalized, save it by clicking on the button "Save to File". The free draft file is saved by using the professional name of the team with the extension SHD.
Note : Double-Click on a player name in a list box to see is information.
Note : If you close the window without saving, your list will be lost.
7 - Player and Goalie Abbreviations
In order for STHS to distinguish players' characteristics from one another, it offers 16 different rating categories (14 categories for goalies). The commish will be able to also simplify the rating, thus merging some of the similar ratings. The overall, which expresses the average the ratings of a player, can be removed during the creation of the roster page, since it is useless in the STHS. The OV is also variable according to various options' of simulation. Here are the ratings as well as their meaning:
Players Roster Full Rating
CK = Checking
FG = Fighting
DI = Discipline
SK = Skating
ST = Strength
DU = Durability
PH = Puck Handling
FO = Face Offs
PA = Passing
SC = Scoring
DF = Defense
EX = Experience
LD = Leadership
MO = Morale
PO = Potential
OV = Overall
Players Roster Reduce Rating
IT = Intensity --> Checking / Fighting / Discipline
PY = Physique --> Skating / Strength / Durability
PC = Puck Control --> Puck Handling / Face Offs / Passing
SC = Scoring --> Scoring
DF = Defense --> Defense
ME = Mental --> Experience / Leadership / Morale
PO = Potential --> Potential
OV = Overall --> Overall
Players Stat
GP = Games Played
G = Goals
A = Assists
P = Points
+/- = Plus/Minus
PIM = Penalty Minutes
HIT = Hits
HTT = Hit Received
SHT = Shots
SHT% = Shooting Percentage
SB = Shots Blocked
PP = Powerplay Goals
SH = Shorthanded Goals
GW = Game Winning Goals
GT = Game Tying Goals
EG = Empty Net Goals
HT = Hat Tricks
MP = Minutes Played
P/20 = Points per 20 Minutes
FO% = Face off Percentage
FOT = Face offs Taken
PSG = Penalty Shot Goals
PSS = Penalty Shots Taken
GS = Current Goal Scoring Streak
PS = Current Point Scoring Steak
WG = Current Goal Scoring Slump
WP = Current Point Scoring Slump
Goalies Rosters Full Rating
SK = Skating
DU = Durability
ST = Strength
SZ = Size
AG = Agility
RB = Rebound Control
SC = Style Control
HS = Hand Speed
RT = Reaction Time
EX = Experience
LD = Leadership
MO = Morale
PO = Potential
OV = Overall
Goalies Rosters Reduce Rating
PH = Physique --> Skating / Durability / Strength / Size / Agility
RB = Rebound Control --> Rebound Control
SC = Style Control --> Style Control
HS = Hand Speed --> Hand Speed
RT = Reaction Time --> Reaction Time
ME = Mental --> Experience / Leadership / Morale
PO = Potential --> Potential
OV = Overall --> Overall
Goalies Stat
GP = Games Played
W = Wins
L = Losses
OTL = Overtime Losses
PCT = Save Percentage
AVE = Goals Against Average
MP = Minutes Played
PIM = Penalty Minutes
SO = Shootout
GA = Goals Against
SA = Shots Against
A = Assists
EG = Empty net Goals
PS% = Penalty Shots Save %
PSA = Penalty Shots Against
Coach Rating
PH = Physical
DF = Defense
OF = Offense
PD = Player Discipline
EX = Experience
LD = Leadership
PO = Potential
Important Notice: The Potential rating for players and coaches is only used in the rerate function of the simulator. It does NOT affect player's performance at all.
STHS: Menu Option
The STHS Simulator has a great quality: It is fully customizable. Everything has an option and you can setup your league your way. The simulator has 8 different menus: File, Edit, Team, Simulate, Output, League, Bonus and Help.
8 - File: In this section, you can create (New) a league (See Section 4), open a league already created (Open), save a league (Save) and save a league in another folder (Save As), in order to create an extra backup. Then, you have the famous option Exit which is used neither more nor less to close the simulator!
Note : If you made changes in your league and that you did not save it, the simulator will ask to you whether you want to save it before closing or opening another league.
Important Notice: Once a league has been created, the files ending in .sh1, .sh2 and .sh3 MUST have the same prefix in order for the STHS to be able to open the league (ie: league.sh1, league.sh2, league.sh3)
9 - Edit: This section has 2 options. You can either edit players or coaches.
Edit Player
This section is used to edit a player or to create one from A to Z.
Click on "Edit Player" to open the window for modification.
On the left of the window you will find box with all of the players in your league. Once you've selected a player from the list box, the right-hand side will show the characteristics of the selected player and the bottom will show the ratings of this same player.
Name: The name of the player.
Country: Country of origin of the player.
Age: The age of the player.
Weight: The weight of the player.
Height: Size of the player
Condition: The condition of the player.
Injury: The injury of the player (if there is)
Contract: The number of left year to the contract of the player.
Salary: Annual salary of the player.
Suspension: The number of match of suspension of the player.
Position: The position of the player.
Allow Edition: Once checked, you obtain the right to make modifications.
Do Not Apply Rerate: Check this box so that the simulator does not rerate the selected player.
Rookie: Check this box if you wish that the player become a rookie.
No Trade: Check this box if you wish that the player is not available for trade.
To modify the characteristics or the ratings of the selected player, you have only to select the section which you wish, to erase the current information and fill it the new information.
Note : If a player is on waivers, you can not edit his suspension.
New Player: Press on this button for the creation of a new player, once the information to enter you must press on "Save Player" which replaces the "New Player" button.
New Goalie: Press on this button for the creation of a new goalie, once the information to enter you must press on "Save Goalie" which replaces the "New Goalie" button.
To search a player, there are 3 options which are offered to you, 1. Use the button "Search Player" located at the bottom of the window and enter the complete or partial name of the required player then press OK. 2. Select the first player at the top of the list then using the keyboard type the first letter of the first name of the player to seek (each time you to press on the same letter the STHS seeks a new player for the letter chosen until it reaches the end of the list). 3. You can also seek the player yourself using the up and down arrows on your keyboard.
Important Notice: So that the simulator carries out the modification to a player, the box "Allow Edition" must be to click or the modification will not be saved.
Edit Coach
This section is used to edit a coach or to create one from A to Z.
Click on "Edit Coach" to open the window for modification.
On the left of the window you will find a box with all the coaches in your league. In brackets you'll find the name of the club with which the coach has a contract with or Available if the coach is not with any team.
Once you've selected a coach starting from the list, the right-hand side will show characteristics of the selected coach and his ratings.
Name: The name of the coach.
Country: Country of origin of the coach.
Age: The age of the coach.
Contract: The number of year left to the contract of the coach.
Salary: Annual salary of the coach.
To modify the characteristics or the ratings of the selected coach, you have only to select the section which you wish to modify, or to erase the current information and fill it the new information.
New Coach: Press on this button for the creation of a new coach, once the information is entered you must press "Save Coach" which replaces the "New Coach" button.
To search a coach, there are 3 options which are offered to you, 1. Use the button "Search Coach" located at the bottom of the window and enter the complete or partial name of the required player then press OK. 2. Select the first coach at the top of the list then using the keyboard type the first letter of the first name of the player to seek (each time you to press on the same letter the STHS seeks a new coach for the letter chosen until it reaches the end of the list). 3. You can also seek the coach yourself using the up and down arrows on your keyboard.
10 - Team: The team menu has 6 options: View Team lets you view the team info screen (GM info, Roster, etc.) for a selected team. Set Roster enables you to access the roster window for the selected team. Set Lines will let you complete the selected team's lines as long as the roster is complete. Set Farm Lines is the same as Set Lines except for the farm team. Change Coach lets you change the coach of the highlighted team. Finally, Prospects lets you view, add, remove and activate rookies for the selected team.
For more information, please look at section 6 of the manual for the Team Management from the Client or the STHS.
11 - Simulate : This menu has everything you need in order to simulate your games throughout the season as well as some off-season operations
Start Season : Only available during the off-season.
Use this in order to start a new season.
Note that you can only start a season if you have created a schedule. If you haven't completed your entry draft and you choose this option, the STHS will ask you if you want to continue the operation. If you choose yes, all unused draft picks will be lost.
If you did not begin your entry draft, you must make a fake entry draft unless the function "Skip Entry Draft" available in version 1.1 is activate. To make a fake entry draft, begin your entry draft, provide a list of players can to the simulator and leave the entry draft out without assigning of player to the teams.
End Season/Start Playoffs : Only available once the last regular season game has been simulated.
Use this option to complete the regular season and start the playoffs.
Start Off Season : Only available after the last game of the playoffs has been simulated.
Use this option to complete the playoffs and start the off season activities.
Simulate :
This option is used to open the window to simulate matches.In this window, you'll find the current day of simulation as well as the professional matches that are to be played that simulation day, listed in order. You'll see a list of who is the visiting team and who is the home team for the matches. If you see "+Farm" in the top right corner, that means there are also matches that the farm teams are scheduled to play.
On the bottom, there are 4 buttons.
Simulate : Allows you to simulate one day.
Consecutive Day : Allows you to simulate several days at the same time according to the number entered.
Full Season : Allows you to simulate one complete season.
Exit : Allows you to exit the window.
If you simulate several days at the same time, the simulator will ask to you whether you want to produce the Web pages (Standing, Rosters, etc.) after each simulation. That increases the time of simulation according to pages' which will be produced.
Note : The simulation of 14 days at the same time (a complete4 of 7 round ) in the series can simulate a few day of the following round if the 7th match (Day 13-14) are not necessary.
Note : During the simulation of multiple consecutive day and full season, most messages and questions will not be show. In those circumstances, the CSV/XML output will happen automatically and the simulator will not prompt you to change your playoff length between rounds in the playoff.
During simulation, the simulator will indicate to you in real time the results of the matches.
After the simulation, a "Show Tomorrow's Games" button will appear in the top right-hand corner. This option makes it possible to see the matches of next simulation.
If during simulation, you receive an error message, take a look at section 16 for more information.
Auto Load Lines:
Use this option to load the lines files automatically in the STHS.
Rest Day:
Use this option to give all teams in your league a day to rest.
Exhibition Game:
Use this option to simulate an exhibition game between two teams of your choice.
Click "Exhibition Game" and a window will pop up. From this window, you must select a team in each combo box.
Click "Farm" if you want this game to be simulated between farm teams.
Click "Rivalry" if you want this game to be a rivalry, adding intensity to the game.
Click "Shootout Only" if you want this game to simulate only a shootout.
Click "Debug" to create files to help STHS creator debug the simulator in case a bug appears.
Click "Simulate Exhibition" to simulate the game
All Star Game:
Use this option of the STHS to simulate a star match.
Note : If you want more shoots, more goals, less hits, less penalties in all-star game, you need to modify your simulation option before going further.
Press on "All-Star" and a window will open. In this window, you must create rosters for the home team as well as the visitor team. For this, you must click on the "Lines" button. A window similar to the lines window will open. First, you must write the name of the team and their abbreviation. Then, you must choose the players who will make up the team. To choose a player, select a player in the left box named "Available Player" and then click on the button "-->" to send the player to the second list called "Team Players". also possible to remove the player that has been selected by clicking on "<--" but doing so will erase your entire line up. There is a confirmation message.
After having chosen your players and your 3 goalies, you must assign your players to a position by selecting the player from right box and click on the position you want to assign him (white box). Please note that once selected, the rating of the player will be shown in the bottom of the window. You can manually erase all your line ups by clicking "Reset". The "Coach" section makes it possible to choose the coach for each team. When you finished your line ups, click on "Exit".
Note : The Third Goalie is only save if you have select a starting goalie and backup goalie.
After having made the line ups for the two teams, you must click on the button "Simulate". The result will be indicated to you and the match will be available in format HTML in the Output directory. The simulation window will be to closed automatically afterwards.
To leave the window without simulating, click on "Exit".
Important Notice : After the simulation or after clicking on the button Exit, your alignment will be lost. It is then impossible to simulate an all-star match twice without remaking your line ups. The reason is that the preparation of an all-star match interacts directly in the heart of the simulator.
12 - Output
Output - Output :
This section of the STHS is entirely dedicated to the production of Web page for your league.
The STHS creates 38 different pages, the STHS Client file as well as CSV/XML files.
The client file is the file which your general managers must download to make their lines up.
The files CSV/XML are files available for the third-party programs.
Here is short description of each page.
Note : The produced pages contain only information for the professional team except if the opposite is indicated.
Today Games: Matches of the day.
Standing: The overall standing, by division and by conference.
Team Roster: Ratings of your players by team.
Team Scoring: Statistics of your players per team.
Team PlayersInfo: Detailed information of your players.
Team Lines: Lines by team.
Team Schedule: The schedule by team.
Team Finance: The finances by team.
Team Prospects: Your draft picks as well as the players already drafted but not yet activated.
Team History: History of team.
Injury Suspension: Injuries and suspensions for a team.
Team Stats: Statistics by team.
Team Stats VS: Statistics of a team against the other teams.
Coaches: All information relating to the coaches.
Waivers: All players on the waivers.
Transactions: All information in connection with the transactions in the STHS.
Schedule: The complete schedule for your league.
League Records: Records for the league.
Team Records: Records for each team.
Leaders: Best scorers.
Individual Leaders: Best scorers by category.
Unassigned: The players who are not assigned to a team.
Farm Standing: The overall standing, by division and by conference for farm teams.
Farm Team Roster: Ratings of your farm team players by team.
Farm Team Scoring: Statistics of your farm team players per team.
Farm Team PlayersInfo: Detailed information of your farm team players.
Farm Team Lines: Lines for farm team by team.
Farm Team Schedule: The schedule for farm team by team.
Farm Team Stats: Statistics for farm team by team.
Farm Team StatsVS: Statistics for farm team against the other farm teams.
Farm Leaders: Best scorers for farm teams.
Farm Individual Leaders: Best scorers by category for farm teams.
Index: Introduction page which contains hyperlink towards the other pages.
Teams And GM Info: Information on the teams and their general managers.
Power Ranking: Power Ranking for your league.
Free Agents: Free agents available (only available in off-season)
Entry Draft: Entry Draft (only available in off-season)
Expansion Draft: Expansion Draft (only available in off-season)
Awards: Trophies (only available after the end of the series but before the beginning of between season)
Each box is checked according to the different options chosen (See section 13.3, League - Output Options -- Tab Output #1 / #2 )
Choose the pages you want the STHS to output by clicking the appropriate boxes then click "Output" at the bottom of the window.
You can also have all the pages made automatically by doing "Click All".
You can reverse that last action simply by doing "Unclick All".
Click on "Exit" when you're done.
Note : In the standing, by default, the STHS does not show the win as in the NHL does unless you select the option. The NHL merges all win (normal, overtime and shootout) together in a column and also merges the loss in overtime and shootout together. In the STHS, each type of win and lost as is own column. Thus in the procedure of "Tie break", the wins for a team are a compilation of regulation wins, wins in overtime and wins in a shootout. If you want the NHL style standing, the option is available. (See section 13.3, League - Output Options -- General )
Note : In the team pages, the STHS will automatically create hyperlink towards the other teams pages if they are created at the same time. Example: You output the pages Team Roster and Team Scoring only. The hyperlink created will only link the pages Team Roster and Team Scoring. The hyperlink to the page Team Finance will not appear because you did not create it. The same thing arrives with the output index. If you ask only for the pages Team Roster, Team Scoring and Index, the STHS will only create the hyperlink for these two pages.
Note : If you currently simulating a pre-season, you'll have a mention "Simulating a Pre-Season" on the top of every page.
13 - League
League -- Transaction :
The league commish uses this section to process the transactions within his league.
Is is separated into two sections:
Team : Choose a team in the list provided. No trade can be processed.
Use the options provided on the left side depending on what you want to choose Players, Prospects or Draft Picks.
Once a box is checked, the first window on the left should show a list of players available according to the option you chose.
To add to the trade, click on the players and click "Add to Trade". Doing so will send the selected players in the right hand side window. More than one player can be selected at once by holding down the caps key and clicking. Repeat the same process for the second team involved in the trade.
In version 1.1, to remove a players, prospects or draft picks out to the trade, select them (several choices can be made at the same time) and press on the "Remove" button.
To add money to the trade, simply enter the desired amount in the box marked "Money" without spaces or commas. The amount entered is what the team will be giving in the trade.
Use the "Reset" button to remove any players, draft picks or money in the current trade to start over.
Once both team sections have been completed, simply click on the "Trade" button at the bottom of the screen and the trade will be processed in the simulator.
League -- Waiver :
Team - List of teams in your league
Players - List of players currently on waivers from all teams
To assign a player to a team, simply choose the desired team, next select the player you want to send to that team and click on "Assign Player to Team" at the bottom of the screen
In version 1.1, press on the "Remove From Waiver" button to remove a player of the waiver manually.
The order of the Waivers priority list is determined by the reverse order of the Overall League Standings.
When a team claims a player, a message is print the transaction log but the players is not send to the team until the duration of the time in the waiver as specified in the option is finished.
If a team who as lowest priority try to claim a player already claim by a team with highest priority, a warning message will appear.
League -- League Auto Rosters :
Choose this option to let the STHS automatically setup starting rosters for all teams in your league. Note that the STHS will warn you if any teams are missing players to complete this operation.
League -- League Auto Lines :
Choose this option to let the STHS automatically setup starting lines for all teams in your league. Note that the STHS will warn you if any teams are missing players to complete this operation.
League -- Rivalry --- Pro et Farm :
This section enables you to create rivalries among the teams in your league.
To create a rivalry between two teams click on "Rivalry". Then choose "Pro Rivalry" or "Farm Rivalry". A new window will appear. In the next window, you have to choose the two rival teams (one in each list) and click on "Rivalry" at the bottom of the screen. There is no limit in the amount of rivalries that can be created.
If you want to cancel a rivalry, repeat the previous operations and uncheck the box at the bottom of the screen.
13.1 - League -- Schedule
League -- Schedule --- Make Schedule :
Here the section where you create the schedule of your league.
Minimum
Minimum Games VS Own Division: Choose the number of games which each team will have to play against her own division.
Minimum Games VS Own Conference: Choose the number of games which each team will have to play against the others teams her own conference.
Minimum Games VS Other Division: Choose the number of games which each team will have to play against the other conference.
Total Games per Team: The number of games each team will have to play in the season. This number can be increased.
Maximum
Target Games per Day: Choose the number of games which will be played each day of simulation for your league.
Variance for Target Games per Day: Choose the number of games of +/- which will be played has each day of simulation for your league.
Max consecutive Home Game: Choose the maximum number of games in row that a team can play at home team.
Max consecutive Away Game: Choose the maximum number of games in row that a team can play as visiting team.
To create a pre season schedule, click the "Pre Season" box at the bottom of the window so that the STHS does not carry out an eliminator series at the end of the schedule.
The simulator will show the estimated number of day in your schedule using the total games per team and target game per day variable.
Once all the options are at your taste, you only have to press on the "Make Schedule" button located at the bottom of the window to create the schedule of your league.
Important Notice: If you tried to create a schedule with a minimum of one match against the other conference, you could have the error "Scheduling failed! Please try again. The of use has random variable to create has schedule sometimes produces this error. This error is normal. That can take several attempts before succeeding in making a schedule to play a minimum of one match against the other conference.
League -- Schedule --- Edit/Import Schedule :
With this option you can modify with your own way an existing calendar or import a schedule which you created.
Press on "Edit/Import Schedule", a small window will open.
Press on "Export CSV" to export your current calendar in a CSV file CSV in order to be able to edit it.
Press on "Import CSV" to import in the STHS a modified calendar or your own calendar.
To import a pre-season schedule, mark the "Pre Season Schedule" box.
To add a rest day at the end of your schedule, mark the "Add a Rest Day at the End of Schedule" box.
Please note that it is advised to make a backup of the CSV of your league before carrying out changes with the calendar because a missed importation will erase your calendar.
13.2 - League -- Off Season
League -- Off Season --- RFA/UFA Automatic Resigning :
Here the section for automatic resigning of RFA/UFA.
For each type of players (Under RFA, RFA and UFA), choose the percent of chance players has to resign with is current team then press "Run RFA/UFA Automatic Resigning". The salaries and contract duration is calculated by searching the average salaries and contract duration of players who are near or at the same skill level. The result of who sign and who didn't sign is available in the transaction log.
League -- Off Season --- Manual Free Agents :
Here the section for the manual signature of free agent of your league.
Team : List box which is used to select the team for which you wish to sign a free agent.
Players : List box which contains all the free agents of your league.
To sign a free agent in a team, you must select a team from the "Team" list box then you must then select the player to be sign by this team from the "Players" list box and to finish you have to only press on the button "Sign Player" located at the bottom of the window.
Thereafter a small window will open and will ask you the amount of the annual salary which you wish to pay (Not comma), choose the amount then click on OK, another small window will open and will ask you the duration of the contract which you wish to make him sign (from 1 year to 9 years), choose the number of years wish then click on OK, another small window will open and will ask you the amount of the signature bonus offered (No comma), choose the amount for the signature bonus (choose 0 if you do not offer anything in this section) then click on OK. The player now appears in the players of the team where you sign him.
To resign a player with is own team by searching the average salaries and contract duration of players who are near or at the same skill level, click the "Resign Player Automatically" button.
To search for player, there are 3 options which are offered to you, 1. Use the button "Search Player" located at the bottom of the window and enter the complete or partial name of the required player then press OK. 2. Select the first player with the top of the list then using the keyboard type the first letter of the first name of the player to seek (each time you to press on the same letter the STHS seeks a new player for the letter chosen, and until the end of the list). 3. You can also look for the player yourself using the arrows on your keyboard.
League -- Off Season --- Automatic Free Agents :
Here the section for the automatic signature of free agent of your league.
Each director-manager will have to do is offer from the STHS Client and then to send them to the commish of the league.
This section is divided into 3 parts.
In the left list box, you find all the free agents of your league.
In the center list box, you will see all the offers a player received.
The right-hand side gives you all the information on an offer selected in the centre list box.
You must press on the "Load Offers in Memory" button (The STHS loaded the files of the free agents located in your Input folder)
Then you have only to traverse the "Players" list box and selected each player 1 at the time to check if it received an offer or check the "Only show players who received offer" box located at the bottom of the window.
For each player who received one or more offers, you must yourself decide which team will sign the player according to criteria's of your league.
Check the offer for each team and once your made choice, press on the "Sign Player" button.
Click on "Print how many offer a players received in the transaction log" to print, in the page of the transactions, how much offers each player received.
Click on "Print the offers the players received in the transaction log" to print, in the page of the transactions, all offers that a player received.
League -- Off Season --- Income Divider :
With this option, the STHS can divide the income between the rich teams and the poor teams.
This section is divided into 4 parts.
The "Current Funds Now" list box gives you the amount of money each teams has now.
The "Current Funds After" list box gives you the amount of money each teams will have after the modification.
The "Money Remove or Add" list box gives you information on the amount that each team lost or received.
The middle section is used to decide the way in which the STHS will divide the income between the rich teams and the poor.
Maximum Money a Rich Team can Lose in %: Choose expressed as a percentage, the maximum amount that a rich team can lose in the division of returned.
Radio + TV Rights (In Millions): This box is used to divide returned from television among the teams of your league. Value in million $ the amount divided.
Max Bank Account (In Millions): This box is used to limit the current fund that each team can have. Enter an amount and each team which exceeds this amount will see its exceeding to be redistributed between the other teams.
Once the settings are set, press on the "Generate" button to begin the procedure.
To finish, check information in the "Current Funds After" list box and "Money Remove or Add" list box then click on "Save and Exit" to keep the changes or on "Exit Without Saving" to erase the changes. If you are not happy with the result, all you have to do is change the setting and to start again.
League -- Off Season --- Auto Activate Prospects :
With this option, the STHS can activate all the rookies automatically.
Press on "Auto Activate Prospects" and then a small window will open and will ask to you whether you wish to activate all the prospect of your league. Press Appuyer sur "Yes"then another small window will open and asks to you whether you wish to activate all the prospects as "Rookie". Click Appuyer sur "Yes" if you wish that all the prospects as "Rookie".
Important Notice: For a prospect to be activate, he must appear in the "Unassigned" page. Please note that the name of the prospect must be identical to the name in the "Unassigned" page or the prospect will not be activate.
League -- Off Season --- Random Contract and/or Salary :
With this option, the STHS can either give a random contract for each player, or to give random salaries for each player or it can make both.
Click on "Random Contract and/or Salary" and a small window will open and will ask to you whether you wish, in a random way, to allot a contract and salaries to each player, to support on "Yes" to start the procedure.
A small window will open and will ask to you whether you wish to allot a random contract for each player, to support on "Yes" or on "No" if you want or not to allot a random contract for each player, then a small window will open and will ask to you whether you wish that the number of years of contract can include "0" (free agents) in the random attribution of contract, press on "Yes" or "No" if you want or not that the STHS can include the "0" (free agent) in the random attribution of contract, then a small window will open and you will ask whether you wish to random salaries for each player, press on "Yes" or "No" if you want or not that the STHS attribute random salaries to each player based on the Overall (OV) of the player.
League -- Off Season --- Align League :
With this option you can change the constitution and the name of each division and conference.
Click on "Align League", a window will open.
To change a team of division, select it then click on the name of division or you wish to move it.
To rename a conference or a division, double clicks on the name and enter the new name you wish.
To create a team, press on "New Team" at the bottom of the window and a small window will open and will ask you in which division you wish to create this team. (1, 2, 3, 4, 5 or 6 - from left to right and from top to bottom) then click on OK and a small window will open and will ask you to enter the name of the team. Press on OK and the team will be created in division you select.
To erase a team, select then press it on the button "Erase Team", a window will ask you to confirm your choice.
Please note that you must press on "Save and Exit" located at the bottom of the page so that the changes are effective. If you do not wish to keep the changes carried out, press on "Exit without Saving" located at the bottom of the page (a window of confirmation will ask to you whether you want to save if you would have press the bad button).
Note: You can not align your league when an entry draft is started and not finished.
League -- Off Season --- Manual Fantasy Draft :
With this option you can carry out a manual fantasy draft for your league.
Click on "Manual Fantasy Draft" and a window will open.
This window is separate in 3 sections, the "Players" section shows all the players available in your league, the "Teams" section is used to define the order your fantasy draft and the section in the middle which informs you on the round, the choice and the team to which belongs the choice.
In the "Teams" section, the teams will be placed by chance if you begin the draft but you can always modify this order by selecting a team and by using "UP" button to raise the team in the order or "DOWN" button to drop the team in the order. (This section should be checked before the beginning of the draft.)
The order is available in the transactions output for the director-Generals but you also can click on "Output Order" to add the order in the transaction output if you modify it.
Once the order of the teams is definite, you only have to check the name of the team has which it choice belongs to the center of the window then to select a player of the "Players" section and to press on the button "Assign Player" located in the middle of the window.
You can load the lists sent by your director-managers using the STHS Client (See Section 6.4). Click on "Load List" and the STHS will load all the files to send by the director-Generals being in the Input folder and will confirm those to you which were loaded. Thereafter the button "Load List" will be replaced by "Search Select Player" if a list is load, the section "Team List" will be rename by the name of the team and the list of all players still available will be show. If no list were loaded for this team, the button will be renamed "Team have No List Load" and the list will be empty.
By clicking the button "Search Select Player", the simulator will bring you directly on the player select in the team list. By default, the first player of the list is selected but if you selected another player and click on "Search Select Player", the simulator will search that other player. Then click on "Assign Player" to make the choice and so on for each team which sent is file produced by the STHS Client.
If you do not wished to assign a player to this team for a round, use the "Skip Pick" button.
To search for player, there are 3 options which are offered to you, 1. Use the button "Search Player" located at the bottom of the window and enter the complete or partial name of the required player then press OK. 2. Select the first player with the top of the list then using the keyboard type the first letter of the first name of the player to seek (each time you to press on the same letter the STHS seeks a new player for the letter chosen, and until the end of the list). 3. You can also seek the player yourselves using the arrows high and low of your keyboard.
League -- Off Season --- Automatic Fantasy Draft :
With this option you can carry out an automatic fantasy draft for your league.
Click on "Automatic Fantasy Draft" and a small window will open and will ask to you whether you wish to begin a random fantasy draft for your league, click on "Yes" to begin and "No" to cancel.
Please note that the STHS uses reverse order of round 1 for the rounds pars and selected the best player available in Overall (OV) then for round 1 to 5, then from the round 6, the STHS attribute the best player available in OV needs' of the team has each position (that is not useful has anything to have 12 centers) and this until as long as there is no more enough of players to make a complete round.
League -- Off Season --- Random Coach :
With this option you can allot, in a random way, a coach for each PRO team and FARM.
Click on "Random Coach" and a small window will ask to you whether you wish to allot, in a random way, a coach for each PRO team and FARM to press on "Yes" to begin and "No" to cancel.
13.2.1 - League -- Off Season --- Update Players and/or Coach Stats :
With this option you can update the rating of the players and/or coaches your league using a CSV file.
Note : This option is also available in the season but only allow you to update your player ratings.
To update the players, press on the "Select Players CSV File" button and find the CSV file to be used for the changes of rating carried out and select the option you want.
Update Salaries and Contracts: Check if you want to update the contract and salaries of the players
Update Age: Check if you want to update the age of the players
Update Position: Check if you want to update the position of the players
Note : The players who are not updated are sent in the prospects of their team. If you do not wish to sent them in the prospects of their team, uncheck the box "Sent into prospect players not updated".
To update the coaches, to press on the "Select Coaches CSV File" button and to find file CSV to be used for the changes of rating carried out. (You can also update the contract and salaries of the coaches by checking the "Update Salaries and Contracts" box.)
Note : The coaches who are not updated are erase. If you do not wish to erase them, uncheck the box "Erase coaches not updated".
You can select the CSV for the players, coaches or both.
To start the procedure, click on the "Update Stats" button located at the bottom of the window. A window will ask to you whether you wish to begin the procedure, click on "Yes" to begin and "No" to cancel.
If you have any error importing players or coaches, please look at the file call CsvInput.log in the same folder that the STHS software. This file is a great help to troubleshoot Players and Coaches CSV. The file will tell you what field did not pass the validation test. If you have multiple fields that do not pass the validation test, only the first field will be show in the file. The errors in the first line are always ignored.
A correct players CSV file must have the following column:
- Name : Between 3 and 39 Letters/Numbers Long
- Position : Between 1 and 5 - 1=C 2=LW 3=RW 4=D 5=G
- Country : 2 or 3 Letters Long
- Rookie : 1 Letter : Y or y = Rookie - Another Letter = Veteran
- Age : Between 1 and 99
- Weight : Between 1 and 499 - In Pounds
- Height : Between 1 and 98 - In Inches
- Contract : Between 0 and 9
- Salary : Between league Minimum Salary and league Maximum Salary
- Stat 1 to 14 : Between 1 and 100 - Goalie Stat 13 and 14 must be 0.
- Name : Between 3 and 39 Letters/Numbers Long
- Country : 2 or 3 Letters Long
- Age : Between 1 and 99
- Contract : Between 0 and 9
- Salary : Between 0 and league Maximum Salary
- Stat 1 to 6 : Between 1 and 100
League -- Off Season --- Import FHL Data :
For more information, please look at section 4.1.
League -- Off Season --- Rerate : (Only after the first season)
This section is used for automatic rerate, by the STHS, of the players of your league.
You must definite the maximum which the players of your league can receive in each skill in the "League - Option -- Tab Options section Rerate" option.
Note #1 : The function rerate for the players is based on the statistics of a player versus the statistics general of the other players to his position in the league and according to the Potential rating of the player.
Note #2 : It is highly possible that a player with a high potential decreases in rating if its statistics are horrible.
Note #3 : If a player played more games in the farm than in the pro, the function uses the general statistics of the farm.
Note #4 : A coaches is only rerate on his potential.
Version 1.0.* Only - Click on "Rerate", a small window will open and will ask to you whether you wish to carry out a rerate of the players of your league, click on "Yes" and a confirmation message assure you that the whole was carried out successfully to support on OK and a window will ask to you whether you wish a rerate your coaches, press on "Yes" and a confirmation message will assure you that the whole was carried out successfully. You can always press on "No" if you wish not to apply rerate for one of both.
Version 1.1 - Click on "Rerate", a window will open. In this window, you can uncheck the statistics which you do not want the simulator to rerate. You can also decide the maximum a player could receive or lost during the rerate. Then press on "Rerate Playes and Goalies" to rerate the players and the goalies. If you wish rerate the coaches, press on "Rerate coaches".
League -- Off Season --- Entry Draft : (Only after the first season)
This section of the STHS is used to carry out an entry draft for your league.
Note for version 1.1: If the "Skip Entry Draft" option is activate, this section is not available.
Click on "Entry Draft", a small window will open and will ask to you whether you wish to start an entry draft, to support on "Yes" and a window will open and you will have to select the CSV file with the names of the prospect available for your draft.
Note : The CSV files for entry draft is difference from a CSV that you would use for the Update Players Stats option. A CSV file for a entry draft only contain the prospects name. The name of the prospect must be separate by a comma or by a line carriage.
After having imported the CSV file a window opens, this window is separate in 2 sections, on the left the information on the present choice, the team with which it belong and the team from where it comes. On the right you find the imported players of your CSV selected before.
You can manually choose the player in the right section and click on "Select".
You can load the lists sent by your director-managers using the STHS Client (See Section 6.4). Click on "Load List" and the STHS will load all the files to send by the director-Generals being in the Input folder and will confirm those to you which were loaded. Thereafter the button "Load List" will be replace by "Pre Select Next Player" which is used to bring you directly on the player that the next team wishes to then click on "Assign Player" to make the choice and so on for each team which sent files produced by the STHS Client.
League -- Off Season --- Expension Draft : (Only after the first season)
This section of the STHS is used to carry out an expansion draft for your league (can also be used as an intra league draft).
You must definite the options for your league in the "League - Option -- Tab Options section Expansion Draft" option.
The director-managers also decide during the off-season from the "Roster" window of the STHS Client, which player they want to protect.
Click on "Expansion Draft", a window will open, this window is separate in 2 sections, on the left the teams of your league and on the right the players available for the draft.
To make a choice, to select a team on the left and a player on the right then click on "Assign Player".
League -- Unassigned Players :
Here the section for the players not assigned of the STHS, this section is used to assign to the teams, the players who do not play for a team of your league.
Team : Section which is used to select the team in which you wish to assign a player.
Players : Section which contains all the unassigned players of your league.
To assign a player with a team, you must select a team from the "Team" section then you must select the player to be assigned to this team from the "Players" section and press on the "Assign Player" button located at the bottom of the window. (Check the box "Add as Rookie" if you wish that the player is added as a rookie. Check the box "Reset Contract 0" to reset the contract duration 0 for this players.)
To search for player, there are 3 options which are offered to you, 1. Use the button "Search Player" located at the bottom of the window and enter the complete or partial name of the required player then press OK. 2. Select the first player with the top of the list then using the keyboard type the first letter of the first name of the player to seek (each time you to press on the same letter the STHS seeks a new player for the letter chosen, and until the end of the list). 3. You can also seek the player yourselves using the arrows high and low of your keyboard.
13.3 - League -- Output Options
League - Output Options -- Tab General
Option on how the STHS page are outputted.
General - General Output Option.
Output File Format: Chose the extension STHS will use for your page (HTML by default)
Auto Output After Simulation : Mark this box if you want the STHS to produce all pages automatically after each simulation day.
Output All Players in Unassigned : Mark this box if you wish to have all players outputted on the Unassigned page.
New Record in Transaction Log : Mark this box if you wish to have all new records inputted on the Transaction page.
Output Top 5 with Leaders Page: Mark this box if you wish to have a top 5 for players and goalies.
Output RSS Feed with Today Games : Mark this box if you wish the STHS to output a RSS feed of Today games. The feed is only create in the season.
Output Simulator Setting in Index: Mark this box if you wish to the STHS to output your simulator setting in the index output.
Output CSVXML File for Database : Mark this box if you want the STHS to output CSV and XML file at each output.
Output Index Without League Prefix: Mark this box if you want the STHS to output the index files without any prefix. (Example : Index.html instead of Simon1-Index.html).
Simulation - Option for the simulation page.
Full Play By Play Output : Mark this box to have a more details play by play on each game.
Output Game Lines : Mark this box if you wish to have the game line in the game summary.
Standing - Option for the standing page.
Playoff Race : Mark this box if you wish to show the number of points a team needs to get in the playoff. This option adds the PR column to the standing.
Output Standard Standing: Mark this box if you wish to have the NHL Standard Standing.
Team - Option for the teams page.
Output Team Order: In this section, you decide the order of the team in the page STHS produce.(either alphabetically or by division then alphabetically or by conference then alphabetically).
Merge Pro and Farm Roster in 1 Output : Mark this box if you wish to have the Farm and Pro merge together.
Do Not Output Multiple Player Scoring: Mark this box if you do not wish to see the history of the statistics of a player trade during the season.
Add Some Player Info in Roster Page : Mark this box if you wish to have players ages, salaries and contract length in the Rosters page.
Output Salaries Left in Finance : Mark this box if you wish to show salary left till the end of the season for each player on the Finance page.
Output Team Link in Roster Page: Mark this box if you wish if you want quick link to the Roster for all team on the top of the Roster page.
Do Not Output Potential Skills: Mark this box if you wish to hide the Potential (PO) Rating in the output page. This does not hide the PO of the STHS, nor of the Client.
Height: Chose the way the STHS will show the Height of the player. (feet or inches)
Weight: Chose the way the STHS will show the Weight of the player. (Kilograms/Pounds)
Schedule Date - Option for a date in the schedule.
Use Date instead of Day: Mark this box if you wish to use a date instead of the number of day in your schedule.
Day #1 Date: Write the date in format yyyy-mm-dd of the #1 day of your schedule.
League - Output Options -- Tab Output #1 / #2
Section that control the way STHS output page look.(All box are mark by default)
Column Use Outputpage: Mark the box for each page your league will be using.
Column Overall Header: Mark the box for each page you wish to use Overall Header.
Column Overall Footer: Mark the box for each page you wish to use Overall Footer.
Column File Header: To use the same Header on each page just use the Overall box on top left of Output #1 tab. You must also change the File Header for each page that is not using the Overall Header.
Column File Footer: To use the same Footer on each page just use the Overall box on top left of Output #1 tab. You must also change the File Footer for each page that is not using the Overall Footer.
Important Information: Take note that you can use HTML, PHP, ASP and more... You Header must have a </head> and <body> tag in order for your page to be valid W3C.
League - Output Options -- Tab Folder :
Line And Free Agent Input Folder: Parth to the folder containing Lines and Free Agent file sent to you by your GM with the help of the STHS client.
Output Folder: Path to the folder where STHS will output is page.
CSVXML Output Folder: Path to the folder where STHS will output the CSV and XML file.
Backup Folder: Path to the folder where the STHS will do is backup after each day of simulation.
Headers and Footers Folder: Path to the folder where STHS store the information on your file Header and Footer.
(For all these option, STHS chose a default path. Click on Change over the path you wish to change)
Website URL: Your league website address.(Necessary for RSS Feed)
13.4 - League -- League Options
League - League Options -- Tab League :
League Name - Option for inputting you league name (should already be filled with the creation of a league).
League Full Name: Input your league full name.
League Abbreviation: Input your league abbreviation.(maximum 5 letter).
Year: Input the year of your league.
Output File Name: Input the name of your output file.
Points System - Option where you decide the points system for your league
NHL: You have to select the amount of point that will be given for each Win, Lost, Tie, OT Win and OT Lost (tie are not available when "Use Shootout" is mark).
International: Option to create an International Tournament. See section 13.5 for more information.
Playoff - Option where you decide the playoff format for your league.
How Many Teams in Playoff: Chose the number of team that will take part in the playoff. 16, 8 or 4
Playoff Lengths: Chose the length of each playoff 4/7, 3/5, 2/3 or 1/1
Notice: In version 1.0.2 or more, you can modify your playoff lengths between rounds. When you are finished a round, the simulator will ask you if you want to modify your playoff lengths.
Use Division Leader : Mark this box to have division leader finish on top of the conference standing
Playoff Bye for Conference Leader: Mark this box to have the first team of each conference to received a bye in the first round of playoff.
Fast Playoff: Mark this box if you want both conference to play on the same day and players to rest for 1 day after each game.
General Options - General option for the STHS
Trade Dead Line at % of Season: Input the number(in percentage) for the trade Dead Line in your league.
Players cannot be sent to farm after Trade Dead Line : Mark to stop GM from sending players to Farm team after the trade dead line.
Disable Multiple Lines in Row: Disable the ability to setup your professional and farm lineups for the next 10 games.
Pro Roster Player Limit: Input the maximum number of player that can be on your Pro roster.
Maximum Farm Overall: Input the maximum rating (in OV) a Farm player can have in order to play in the Farm team.
Maximum Farm Salary: Input the maximum salary for farm players
Default Team Morale: Input the default morale for a team at the beginning of a season.
Default Players Morale: Input the default morale for a player at the beginning of a season.
Default Unknown Players Stat: Input the default stat for the "Unknown" player.
Minimum Players Per Team: The minimum players per team. This option doesn't apply in off-season. This option doesn't block the simulation, it's only pop a warning message.
Maximum Players Per Team: The maximum players per team. This option doesn't apply in off-season. This option doesn't block the simulation, it's only pop a warning message.
League - League Options -- Tab Simulation :
Simulation option for the STHS.
General Option - Général simulation option for the STHS.
Farm Active : Mark this box if you wish to have Farm team play game.
Full Farm: Mark this box if you wish to have farm play without unknown players. This option required that each farm team has at least 18 players and 2 goalies. (Version 1.1 Only)
Finance Active : Mark this box if you wish to use finance for your league.
Injuries Active : Mark this box if you wish to use injuries in your league.
Suspension Active : Mark this box if you wish to use suspension for your league.
Waiver Active : Mark this box if you wish to use waiver system for you league.
Foward Play All Positions : Mark this box if you wish to let GM put forward player at either LW, C or RW without losing performance. If this option is not mark and RW play LW, is performance will suffer.
Pro Stats Change Active : Mark this box if you wish to have Pro rerate during the season.
Pro Stats Change Metric: If Pro Stats Change Active Box is check, you need to decide the importance of the rerate. (Very High, High, Medium (by default), Low and Very Low)
Case Farm Stats Change Active: Mark this box if you wish to have Farm rerate during the season.
Farm Stats Change Metric: If Pro Stats Change Active Box is check, you need to decide the importance of the rerate.(Very High, High, Medium(by default), Low and Very Low)
Default Number of Simulation per Day: Input the default number of simulation per day.
Note : Rerate during the season are only base on result of the player in the season. The Potential rating does not influence here.
Game Option - Here you control the way games will be played by the STHS.
For each section (Coaches, Fight, Finance, Goals, Injuries, Morale, Penalties and Shots ) you will need to adjust to the level that fits your league. 1 is the lowest and 100 the highest.
Coaches : The influence a coach on a team. (Default at 50)
Fight : The tendency of the players to fight. (Default at 30)
Finance : The facility with which the teams make profits. (Default at 50) - Deactivated in preseason
Goals : The chance to have a goal on one shot. (Default at 40)
Injuries : The tendency of the players to be injured. (Default at 20)
Morale : The influence of the morals of a player on his abilities. (Default at 25)
Penalties : The tendency of the players to take penalties. (Default at 50)
Shots : The tendency of the players shots to the goal. (Default at 35)
Hits : The tendency of the players to hits. (Default at 50) (Version 1.1 Only)
Note : All modifications on the game option influence the Overall of all players of your league.
Information on Morale
Morale is a new concept in the STHS which is very complex and very hard to evaluate except under real conditions. There are multiple parameters in the STHS which influences morale. It is impossible to make a complete list of it. Morale can also have a lot of influence in simulation if the option is high.
I strongly advise you to begin your league with a low morale and to increase it with time.
At any time, it is possible to manually modify the morale of a team from the team windows as well to reinitialize the morale of all the players to a fixed value with the Mass Edition function.
League - League Options -- Tab Options #1 :
Player Salary and Free Agents
Minimum Salary: Input minimum player salary for your league.
Maximum Salary: Input maximum player salary for your league.
Farm Salary %: Input the percentage of is salary a player receive when he plays in the Farm.
One Way Contract : Input the number of game a player must have played in professional before is contract become a one-way contract. A one-way contract mean the player is paid is professional salary in the farm. Input 0 to disable this option.
Payroll
Remove Suspension : Mark this box if you wish not to include suspended player salary in the team finance.
Farm Include in Payroll: Mark this box if you wish to include the sal
