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V2: 2.0.4 / STHS -- 2.0.4 / Client

Posted: Sat Mar 05, 2011 12:32 pm
by SimonT
On this day of March 5 2011, the version 2.0.4 of the SimonT Hockey Simulator Version 2 (STHS V2) is release and the version 2.0.4 of STHS V2 Client is release.

Those release fixed all the bugs what were report to me since their last release date and add 5 new options. The complete list of change since the last version is available in the Version History.

This release of the STHS also adds the abilities to beta-test the complete version 2.1 of the simulation engine. For more information, please read here: http://sths.simont.info/Forum/viewtopic.php?f=29&t=8166

Thank you.

En ce jour du 5 mars 2011, la version 2.0.4 du SimonT Hockey Simulator Version 2 (STHS V2) est disponible et la version 2.0.4 du STHS V2 Client est disponible.

Ces versions réparent toutes les erreurs qui m'ont été rapportées depuis les dernières publications et ajoute 5 nouvelles fonctionnalités. La liste complète des modifications depuis la dernière version est disponible dans l'Historique des Versions (Anglais seulement).

Cette version du STHS rajoute aussi la possibilité de béta-tester la version complète de l’engin de simulation 2.1. Pour plus information, veuillez lire ceci : http://sths.simont.info/Forum/viewtopic.php?f=29&t=8166

Merci.

Re: V2: 2.0.4 / STHS -- 2.0.4 / Client

Posted: Sat Mar 05, 2011 1:26 pm
by myRPHA.com
Well done Simon! Absolutely amazing additions and fixes in this update. This update is a huge improvement to the overall product IMO. The hard work is very much appreciated from me in particular seeing as you implemented certain things I suggested. Thank you for considering my ideas.

I also love the "PRE" for naming exhibition files.

Re: V2: 2.0.4 / STHS -- 2.0.4 / Client

Posted: Fri Mar 11, 2011 5:53 pm
by SimonT
Le champ STK dans le classement est bugger. Le STK de l’équipe farm se sauvegarde dans le STK de l’équipe pro si l’équipe farm a un STK gagnante. C’est un problème output seulement.

The STK field in Standing Output is bugged. The STK of the farm team is save in the STK of the pro team if the farm team has a winning STK. It’s a output problem only.