Search found 47 matches
- Fri Feb 08, 2013 7:21 pm
- Forum: General Question / Question Général
- Topic: Overall formula relating to "League Options"
- Replies: 5
- Views: 3311
Re: Overall formula relating to "League Options"
7% of what, i guess I'm trying to ask... If I'm starting a new league and player pool from scratch, what affect does that option have on OV if they've yet to accumulate stats? Plus, I don't quite understand why these options are included in the changeable OV formula section , when there are separate...
- Fri Feb 08, 2013 4:29 pm
- Forum: General Question / Question Général
- Topic: Overall formula relating to "League Options"
- Replies: 5
- Views: 3311
Re: Overall formula relating to "League Options"
I guess I am asking this...what effect does moving the slider up or down in the Overall Formula screen? For instance, here are what we have now for both "Offensive Forward" and "Defensive Forward": Fights Option: 1 Goals Option: 4 Injuries Option: 1 Morales Option: 1 Penalties Op...
- Thu Feb 07, 2013 11:23 pm
- Forum: General Question / Question Général
- Topic: Overall formula relating to "League Options"
- Replies: 5
- Views: 3311
Overall formula relating to "League Options"
I saw just a ways down here on the forum a question about OV formula but it didn't address my query... How does the "League Options" (fights, goals, injuries, morale, etc) as laid out in the changeable OV formula affect OV? I looked at the manual and couldn't understand the language used.....
- Wed Jul 11, 2012 9:55 pm
- Forum: General Question / Question Général
- Topic: Slider to 100 on Finances = Max Money?
- Replies: 1
- Views: 1668
Slider to 100 on Finances = Max Money?
I looked back a few threads and didn't see anything on this. But I do recall in the old STHS, moving the Finances silder up to 100 didn't necessarily mean that you were maximizing the possibility to earn per-game revenue. Revenue actually went down if I recall correctly. Basically we are just about ...
- Sat May 19, 2012 5:04 pm
- Forum: General Question / Question Général
- Topic: Late-season prospect creation (rerate effect?)
- Replies: 1
- Views: 1652
Late-season prospect creation (rerate effect?)
Hey guys (and Simon). I'm contemplating doing a late-season prospect creation batch for my GM's, but I'm wondering if having newly created players playing only 10-20 games will negatively affect their sim-based rerate during the offseason. For instance, let's say I create Ryan Murphy at 60OV (we use...
- Fri Oct 28, 2011 6:45 pm
- Forum: General Question / Question Général
- Topic: "MO" drop difference in trades
- Replies: 4
- Views: 2799
Re: "MO" drop difference in trades
Right, but this is during our offseason, our first offseason in Skyward Hockey anyway, and all of the players' MO are 50. Team's MO are all 50 too, so why would one player drop to 49 and another to 40 after one deal per player? Not really a biggie - just sort of wondering.
- Fri Oct 28, 2011 4:16 pm
- Forum: General Question / Question Général
- Topic: Salary Cap View
- Replies: 4
- Views: 2228
Re: Salary Cap View
Or you could do the work needed. I'm surprised how many commishes there are that try to avoid doing the things that would only cultivate their leagues - or, ask Simon to do the work for them. Guess that makes ours a little more unique then I thought.
- Fri Oct 28, 2011 3:59 pm
- Forum: General Question / Question Général
- Topic: "MO" drop difference in trades
- Replies: 4
- Views: 2799
"MO" drop difference in trades
I've always wondered what the determining factor was in MO dropping when a player is traded. I wonder - why does it drop less for some players than it does for others? Is it the size of the deal? Do the players have some sort of random determination planted in that bases how much they drop when deal...
- Wed Sep 21, 2011 7:06 pm
- Forum: Player Ratings in STHS / Côtes des joueurs dans le STHS
- Topic: NHL Numbers
- Replies: 7
- Views: 14136
Re: NHL Numbers
I second Marc - CapGeek updates usually the same day it happens in the NHL. Used it to help create salaries for all of my players in my league.
- Wed Sep 21, 2011 6:57 pm
- Forum: Player Ratings in STHS / Côtes des joueurs dans le STHS
- Topic: Realistic Ratings?
- Replies: 11
- Views: 7524
Re: Realistic Ratings?
While I agree with your basic approach to the "OV doesn't matter" debate, ynohtna, I do believe that creating players with 50 or below ratings is unrealistic. True, there are specialists in the NHL, whether it is D, PK, PP, etc. But everyone in the league has basic skills enough to "g...
- Mon Sep 19, 2011 12:51 am
- Forum: League Advertisement / Publicité de votre Ligue
- Topic: NLHL Has a Couple Teams in Need of GM
- Replies: 2
- Views: 2417
Re: NLHL Has a Couple Teams in Need of GM
Tried clicking on your site link - says page not found.
- Mon Sep 19, 2011 12:49 am
- Forum: League Advertisement / Publicité de votre Ligue
- Topic: Brand new REALISTIC sim league!!!
- Replies: 2
- Views: 2091
Re: Brand new REALISTIC sim league!!!
I won't subject you all to endless bumps - I'll just keep editing this post. But, we only have 4 teams open with our FULL player dispersal draft (meaning you draft your pro/farm teams and your prospect list - 54 players in all!) around the corner - we start on Thursday night LIVE via web stream at 7...
- Mon Sep 19, 2011 12:41 am
- Forum: Player Ratings in STHS / Côtes des joueurs dans le STHS
- Topic: Realistic Ratings?
- Replies: 11
- Views: 7524
Re: Realistic Ratings?
I appreciate the comments! Constructive feedback is always key to getting better at this type of thing. Something I haven't discussed in a ton of detail is another factor that I guess you could call a personal touch - Kovalchuk hasn't had a good run, for the most part, with his current team. What I ...
- Sun Sep 18, 2011 1:37 pm
- Forum: Player Ratings in STHS / Côtes des joueurs dans le STHS
- Topic: Realistic Ratings?
- Replies: 11
- Views: 7524
Re: Realistic Ratings?
Well, regardless of the "best player in the league" debate, what I meant by the ratings bias was that I am biased against creating players that would have no use in the sim, or creating players that are either far above or far below their NHL counterpart. I've taken great measures to make ...
- Sat Sep 17, 2011 8:55 pm
- Forum: League Advertisement / Publicité de votre Ligue
- Topic: Brand new REALISTIC sim league!!!
- Replies: 2
- Views: 2091
Re: Brand new REALISTIC sim league!!!
COL, DAL, FLA, LAK, NSH, SJS, and STL are the updated remaining available teams. Check us out at www.skywardhockey.com - thanks!