Pas besoin de se pomper. C'était qu'une suggestion. J'ai même jamais dit que ça devrait y être pour le V2.LUF wrote:I know, was just suggesting it.
Search found 4 matches
- Sat Jul 03, 2010 7:25 pm
- Forum: Simulation Engine Beta
- Topic: Power play % and other thoughts
- Replies: 37
- Views: 24058
Re: Power play % and other thoughts
- Sat Jul 03, 2010 2:00 pm
- Forum: Simulation Engine Beta
- Topic: Power play % and other thoughts
- Replies: 37
- Views: 24058
Re: Power play % and other thoughts
I know, was just suggesting it. Considering the whole thread, i think not everybody agree on the degree of randomization that should be used in the sim. Adding such a variable would only help make STHS "better" (as in deeper).
- Fri Jul 02, 2010 2:08 pm
- Forum: Simulation Engine Beta
- Topic: Power play % and other thoughts
- Replies: 37
- Views: 24058
Re: Power play % and other thoughts
Add a "randomization" meter in the league settings. That way, the leagues can determine themselves if they want a realist simulation or a randomized simulation. For example, let's say it'd be a slider with a value of 1 to 100. The lowest the value, the lowest luck would be factored in. 1 =...
- Fri Mar 24, 2006 11:59 am
- Forum: Announcements / Annonces
- Topic: How much worth the STHS? Combien vaut le STHS?
- Replies: 99
- Views: 61322
C'est sur que sa va empècher plein de monde de l'Avoir gratos, mais je croie que plusieur ligue va s'empécher de le prendre à cause de sa. Mettons que sa couterait 30$ se le procurer, notre ligue devrait débourser 90$ pour l'avoir puisque nous sommes 3 à faires des simulations. Vraiment dommage. C'...