HSHSFHL (He Shoots He Scores Fantasy Hockey League)
Website: hshsfhl.dechl.com running portal v2
Using: STHS v2
Ratings: NHL + AHL
Teams - 30
New startup league with NHL rerates with sim settings to increase scoring similar to the '80s.
Currently have 4 spots open.
Search found 70 matches
- Wed Jun 01, 2011 3:10 pm
- Forum: League Advertisement / Publicité de votre Ligue
- Topic: League Site Listings
- Replies: 85
- Views: 93171
- Wed Jun 01, 2011 3:06 pm
- Forum: League Advertisement / Publicité de votre Ligue
- Topic: League Site Listings
- Replies: 85
- Views: 93171
DecHL
DecHL
Website: www.dechl.com (Portal v2)
Using: STHS v2
Teams: 16 teams with full active farm system
Ratings: NHL
No current openings
Website: www.dechl.com (Portal v2)
Using: STHS v2
Teams: 16 teams with full active farm system
Ratings: NHL
No current openings
- Tue Nov 23, 2010 11:05 am
- Forum: General Question / Question Général
- Topic: Goalie Moral problem
- Replies: 13
- Views: 4567
Re: Goalie Moral problem
on its way, thanks Simon.
- Mon Nov 22, 2010 3:37 pm
- Forum: General Question / Question Général
- Topic: Goalie Moral problem
- Replies: 13
- Views: 4567
Re: Goalie Moral problem
Yes - all moral started at 50 to start season. Skater moral appears to change randomly with win/loss streak/slumps. Goalie moral ALWAYS changes to 50 when they play and stays there so long as they play, no fluctuation, whether starting or coming in as a backup. If the backup does NOT play his moral ...
- Mon Nov 22, 2010 2:43 pm
- Forum: General Question / Question Général
- Topic: Goalie Moral problem
- Replies: 13
- Views: 4567
Re: Goalie Moral problem
Okay, updated to the latest build of the V2 sim and same issue. Starting goalie Moral automatically changes to 50, does not matter what previous moral was or if the team wins or loses. Backup goalie goes up or down (generally) by 2 points depending on whether team wins or loses. Moral is set at 20 N...
- Fri Nov 19, 2010 11:57 am
- Forum: General Question / Question Général
- Topic: Goalie Moral problem
- Replies: 13
- Views: 4567
Re: Goalie Moral problem
Hi Simon, There is something else going on. After watch a couple more nights: Starting goalie moral is changing to 50 and staying at 50 no matter win/loss until they are on the bench and then they go up or down usually 2 points depending on if their team wins or loses. I'm going to upgrade to the la...
- Wed Nov 17, 2010 10:51 am
- Forum: General Question / Question Général
- Topic: Goalie Moral problem
- Replies: 13
- Views: 4567
Re: Goalie Moral problem
Hi Simon, Okay, had 8 games play last night. Of the goalies who started and won, their moral changed 0 points across the board. All of their backups except one had moral go up by 2 points. The other one's moral went up by 1. Of the goalies that started and lost, 1 had his moral go down by 3 points (...
- Tue Nov 16, 2010 3:18 pm
- Forum: General Question / Question Général
- Topic: Goalie Moral problem
- Replies: 13
- Views: 4567
Re: Goalie Moral problem
I will document changes for a selection of teams that play in tomorrows games and reply back.
Thanks.
Thanks.
- Tue Nov 16, 2010 1:59 pm
- Forum: General Question / Question Général
- Topic: Goalie Moral problem
- Replies: 13
- Views: 4567
Goalie Moral problem
Hi, Running V2 (2.0.0.0) and we are seeing an issue with pro goalie moral most notably with the goalie sitting on the bench (have not paid attention to farm). When the team loses the benched goalies moral drops multiple points always more than the goalie that plays. As well when the team wins, the b...
- Wed Oct 06, 2010 2:43 pm
- Forum: General Question / Question Général
- Topic: XML output issue or bug?
- Replies: 1
- Views: 1289
XML output issue or bug?
Running V2.0 full release. One of my owners brought this forward and not sure where the 'bug' is. He is submitting lines with non default settings for Phy, DF and OF and then when the game results come out, they do not match what is exported in the game results. Example from xml: 5 vs 5 Forward Cent...
- Mon Aug 10, 2009 4:56 pm
- Forum: League Advertisement / Publicité de votre Ligue
- Topic: He Shoots He Scores Fantasy Hockey League
- Replies: 0
- Views: 1161
He Shoots He Scores Fantasy Hockey League
Hello all, We are starting up a FULL fantasy hockey league - the He Shoots He Scores Fantasy Hockey League. All players are randomly generated based on a custom player generator and will be rerated by the sim and we will be using the Web Portal for the website. We are looking for a 16 team league wi...
- Thu Jul 16, 2009 3:01 pm
- Forum: General Question / Question Général
- Topic: Subscript out of range in CSVXML Output!
- Replies: 12
- Views: 4335
Re: Subscript out of range in CSVXML Output!
email with attachments sent, thanks.
- Wed Jul 15, 2009 10:28 pm
- Forum: General Question / Question Général
- Topic: Subscript out of range in CSVXML Output!
- Replies: 12
- Views: 4335
Re: Subscript out of range in CSVXML Output!
Hi Simon,
Yes this happens when I do an output from inside the sim.
Which league file(s) do you want? .sts or .sh1/2/3 or all of the above?
Thanks.
Yes this happens when I do an output from inside the sim.
Which league file(s) do you want? .sts or .sh1/2/3 or all of the above?
Thanks.
- Wed Jul 15, 2009 9:59 pm
- Forum: General Question / Question Général
- Topic: Subscript out of range in CSVXML Output!
- Replies: 12
- Views: 4335
Subscript out of range in CSVXML Output!
I started getting the error recently (since started new season with updated cards). Running V 1.1.5 on the server site. Everything things SEEMs to export okay and the xml files all upload into the Portal okay but curious as to what might cause this error. This is running on Vista Ultimate 32-bit if ...
- Fri Jun 19, 2009 1:43 pm
- Forum: Suggestions
- Topic: Player Shadowing
- Replies: 3
- Views: 1987
Re: Player Shadowing
Thanks Simon. For the record, it was not a fake option - it was an option that was available only from the sim side and I had to manually manage the process which was a pain.
Just thought I'd ask in case it was something that was possible to throw in in the future.
Just thought I'd ask in case it was something that was possible to throw in in the future.