why do you think this could be happening?
I am trying to add in more fatigue so the stars or best players on the team can't play in all situations but I still get the problem that in 64 games players are getting over a 100 points. I will keep tweaking. any other advice?
Search found 78 matches
- Tue Oct 25, 2011 7:40 am
- Forum: General Question / Question Général
- Topic: how do you increase pp goals but decrease 5 on 5
- Replies: 3
- Views: 2300
- Mon Oct 24, 2011 6:05 pm
- Forum: General Question / Question Général
- Topic: how do you increase pp goals but decrease 5 on 5
- Replies: 3
- Views: 2300
how do you increase pp goals but decrease 5 on 5
I am trying all I can to increase the amount of pp goals scored while limiting the amount of 5 on 5 goals. I have tried goals on 1 and powerplay all the way to 100 but I just can't get them to score on the PP more often. This is with 2.1 What methods can I try. I want to keep scoring as low as possi...
- Mon May 23, 2011 3:14 pm
- Forum: Simulation Engine Beta
- Topic: first small test with 2.1
- Replies: 6
- Views: 16065
Re: first small test with 2.1
version 2 is hard. it was going to be developed a lot like version one but I couldn't create any players that really worked well. mid range players ended up getting more points than high skill players. I haven't worked on it since
- Tue Mar 15, 2011 5:01 pm
- Forum: Simulation Engine Beta
- Topic: Disappointed.
- Replies: 10
- Views: 19187
Re: Disappointed.
Well to offer a different opinion I don't mind doing testing if my findings are being used and looked into. I think you find most developers get the public to beta their software and Simon is doing the right thing here by asking people to test it.I just hope he looks into those things we are finding...
- Tue Mar 15, 2011 12:23 pm
- Forum: General Question / Question Général
- Topic: Question about future versions
- Replies: 3
- Views: 2848
Re: Question about future versions
Simon has been told about these problems and for a while it didn't look like he was going to do anything. Simon did have a Gadhafi moment for a while where he was surrounded by people telling him how great the sim was but unable to see the underlying problems. and since he was the only one with a si...
- Sat Mar 12, 2011 10:39 am
- Forum: Simulation Engine Beta
- Topic: first small test with 2.1
- Replies: 6
- Views: 16065
Re: first small test with 2.1
I have no idea if anyone is interested because I have had no replies but anyway these are some other findings. I am heavily using +/- for this information. What I have noticed is that lines tend to either do well (good +/-) while other lines on the team do very poorly (neg +/-). Of course not all te...
- Fri Mar 11, 2011 7:08 pm
- Forum: Simulation Engine Beta
- Topic: first small test with 2.1
- Replies: 6
- Views: 16065
Re: first small test with 2.1
Here are my game files for everyone to try out. all stats 60 http://thenutworks.com/sthsv21test/saved%20files/stats60.sth As above but with KellyA at 70 stats http://thenutworks.com/sthsv21test/saved%20files/stats60Darryl%20KellyA.sth Same as above without the heavy scoring http://thenutworks.com/st...
- Fri Mar 11, 2011 6:37 pm
- Forum: Simulation Engine Beta
- Topic: first small test with 2.1
- Replies: 6
- Views: 16065
Re: first small test with 2.1
Okay I will try this again. Lost my last message. I have done a few more quick tests to see what could cause some strange things I am seeing. In the end I created 7 tests in total that each had a little goal in mind. In the first test I put mass edit to work. I changed all players stats to 60. This ...
- Thu Mar 10, 2011 4:28 pm
- Forum: Simulation Engine Beta
- Topic: first small test with 2.1
- Replies: 6
- Views: 16065
first small test with 2.1
Here is the first test with all the same teams ( same player, skill, names (with tag) lines and setup). still a large range in points the same type of player gets in a season but there are trends there. I will let you guys look through before sharing my opinion. http://thenutworks.com/sthsv21test/Ou...
- Thu Mar 10, 2011 3:12 pm
- Forum: Simulation Engine Beta
- Topic: Disappointed.
- Replies: 10
- Views: 19187
Re: Disappointed.
I have been very busy in Jan and feb with paper work and meetings and it seems march is going to be the same. Joys of work. I have run a few tests and i will post the results for people to look over and give ideas later.
- Sat Oct 16, 2010 9:08 am
- Forum: General Question / Question Général
- Topic: version 1 vs version 2
- Replies: 8
- Views: 4525
Re: version 1 vs version 2
well look at all the testing I have done. I explained this many times that the version 2 engine is pretty bad. There is nothing you can do. Again, DON'T USE V2 if you don't like it. How hard is that to comprehend. I am in my second season using V2 and have not really seen many of your complaints. S...
- Wed Oct 13, 2010 12:08 pm
- Forum: Simulation Engine Beta
- Topic: Full Release?
- Replies: 12
- Views: 8674
Re: Full Release?
I told you people would start complaining about the engine Simon. Oh well your product
- Wed Oct 13, 2010 12:07 pm
- Forum: General Question / Question Général
- Topic: version 1 vs version 2
- Replies: 8
- Views: 4525
Re: version 1 vs version 2
well look at all the testing I have done. I explained this many times that the version 2 engine is pretty bad. There is nothing you can do.
- Fri Sep 17, 2010 2:29 pm
- Forum: Simulation Engine Beta
- Topic: 0.9.12 game engine
- Replies: 9
- Views: 7262
Re: 0.9.12 game engine
The engine was stress by simulating over 1 million seasons using different set of rating. 1. No. The randomness strength is different in every formula that kind mess up the normal distribution probabilities. Morale has an effect also unless disabled. 2. Hockey is a team sport, one individual player...
- Tue Sep 14, 2010 2:42 pm
- Forum: General Question / Question Général
- Topic: Age
- Replies: 4
- Views: 2637
Re: Age
I think you can use mass edition.
do for both goalies and players
stat = age
condition #1 = Age under - 15
Result = add - 20
That will fix it .... I guess
do for both goalies and players
stat = age
condition #1 = Age under - 15
Result = add - 20
That will fix it .... I guess