Search found 51 matches

by dkrause71
Fri Apr 01, 2011 1:39 pm
Forum: League Advertisement / Publicité de votre Ligue
Topic: New Openings - Retro League Est. 2004
Replies: 4
Views: 2910

Re: New Openings - Retro League Est. 2004

This is a really good league. I have been in the league for a long time and its rare you find a league that not only is long lasting but also retro. I would highly recommend this league to anyone interested in a challenge.
by dkrause71
Sun Mar 13, 2011 4:11 pm
Forum: General Question / Question Général
Topic: Today's Games
Replies: 45
Views: 17918

Re: Today's Games

I prefer #1 the most, but #3 would work for me as well. Really anything is better than the current setup.
by dkrause71
Thu Feb 24, 2011 9:24 pm
Forum: General Question / Question Général
Topic: Today's Games
Replies: 45
Views: 17918

Re: Today's Games

I would like to see this changed. Its not user friendly the way it currently is.
by dkrause71
Wed Feb 23, 2011 6:33 pm
Forum: Suggestions
Topic: Play By Play
Replies: 12
Views: 6190

Re: Play By Play

This is something i would like to have the option to do as well. Sure the file might not be smaller but it would save some website space. Plus, i never had interest in reading them anyway. The option would be nice.
by dkrause71
Wed Jul 07, 2010 10:42 am
Forum: General Question / Question Général
Topic: Rerate question
Replies: 1
Views: 1981

Rerate question

I searched the forum but i didn't see this specific question, unless its in french. If a player has played on both the farm and the pro. Which p/20 ratio is used for his rerate? Based on another search i believe it said P/20 or P/10 was used. Is it the one of wherever the player is when the rerate i...
by dkrause71
Wed Jun 30, 2010 12:35 am
Forum: Simulation Engine Beta
Topic: version 9.10.10 testing
Replies: 16
Views: 15592

Re: version 9.10.10 testing

Quick and Dirty Answer : Players with 99 PA and 99 of SC won't be your best scorer in your league because he'll pass as much that he shot. Players with 50 PA and 99 of SC might be your best scorer in your league because he'll not pass and just shot. I think most guys understand that. But that doesn...
by dkrause71
Mon Jun 28, 2010 9:45 pm
Forum: Simulation Engine Beta
Topic: version 9.10.10 testing
Replies: 16
Views: 15592

Re: version 9.10.10 testing

As someone who stated many of these same points in the other thread a few weeks ago. I do feel that is should be pointed out that Simon really made some nice changes to 9.10. The PP % which had been around 24% with goal slider at 50 was around 20% in the new version for me. I did see more of the hig...
by dkrause71
Sun Jun 20, 2010 2:29 pm
Forum: Simulation Engine Beta
Topic: Power play % and other thoughts
Replies: 37
Views: 24127

Re: Power play % and other thoughts

I bet if there was a line matching option, you would see different results. But without it, top lines ALWAYS play top lines. That would figure into a players production one would have to figure. Playing against a top line always I think will knock a players production down some. I have noticed that...
by dkrause71
Sun Jun 20, 2010 1:23 pm
Forum: Simulation Engine Beta
Topic: Power play % and other thoughts
Replies: 37
Views: 24127

Re: Power play % and other thoughts

I sure hope keeping so much randomness isn't the plan with v2. I really don't need to see my 96 SC Brett Hull, 99 Mario, 92 Luc, etc, etc rarely ever make the top 10 in goals but Neal Broten or Craig Janney type at 60 often there. I am all for some randomness but i way too often see the highest rate...
by dkrause71
Tue Jun 08, 2010 7:54 pm
Forum: Simulation Engine Beta
Topic: Power play % and other thoughts
Replies: 37
Views: 24127

Power play % and other thoughts

Simon, Power Play I know this has been mentioned before but please get the power play % down. I especially feel the defensemen score way too often on the power play. I have tested with high and low goals slider settings. I have done tests with lowering all the SC in the league and so on and the powe...
by dkrause71
Thu May 06, 2010 2:44 am
Forum: General Question / Question Général
Topic: Endurance Question
Replies: 1
Views: 2108

Endurance Question

With fatigue caused by minutes and shot tiers, how does endurance factor into the system? Is the endurance just the ability to play better for more minutes? Say a put a player with low endurance on line one- will the line be subbed more than the percentage i set for the line due to this player getti...
by dkrause71
Tue May 04, 2010 9:59 am
Forum: General Question / Question Général
Topic: Powerplay rates and D overall formula
Replies: 2
Views: 2233

Powerplay rates and D overall formula

Simon, In the latest two versions of version two (including the one you just put up), i am getting very high PP rates again. I believe its tied to this fix in v 0.9.6- Lower chance of player’s with high SC to get a shoot block. I don't want that reversed, if anything i still tend to get lower than p...
by dkrause71
Wed Feb 17, 2010 6:38 pm
Forum: Solved Bugs / Rapport Erreurs Résolu
Topic: 0.9.5 - Total Attendance % Wrong
Replies: 11
Views: 6892

Re: Financials- newest update

I'll email it to you now
by dkrause71
Sun Feb 14, 2010 5:30 pm
Forum: Solved Bugs / Rapport Erreurs Résolu
Topic: 0.9.5 - Total Attendance % Wrong
Replies: 11
Views: 6892

Re: Financials- newest update

The start season is on the new build. I have the league file saved before the start season button is hit. IE i hit it each time i sim the season. I redid schedules and had the same glitch with the attendance over 100% on this file. I attached the league file that has the issue to the link at the bot...
by dkrause71
Sun Feb 14, 2010 3:27 pm
Forum: Solved Bugs / Rapport Erreurs Résolu
Topic: 0.9.5 - Total Attendance % Wrong
Replies: 11
Views: 6892

Re: Financials- newest update

Read this already?? : http://sths.simont.info/Forum/viewtopic.php?f=24&t=6660&start=15#p28525 Are you in off-season? I just read that and thus is the end of the regular season for both pro and farm. I don't see how it would apply in this situation. The projected bank account wouldn't be -28...