Winning a fight

This area should be used by GMs from different leagues to share their experiences about things such as line combinations, which skills are good etc. / Ce forum devrait être utilisé par les DG de diffèrentes ligues pour partager leur expèrience à propos des combinaisons alignement, quel sont les attributs d'un joueurs les plus utilises etc.
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mpclardy
New in Town / Le Ptit Nouveau
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Winning a fight

Post by mpclardy » Wed Jun 07, 2017 8:08 am

So there is an obvious correlation between FG and the amount of times in a given season you fight. Is there any augmenting stat that controls how likely it is you'll win said fight? I'd assume Strength, but I've seen too many examples of the stronger player losing in my league to tell me that it matters.

SimonT
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Re: Winning a fight

Post by SimonT » Wed Jun 07, 2017 10:35 pm

Strength and Fight are the only stats that affect the result of a fight. But like any formula in the STHS, there is some random because if there was no random, result would always the same and that wouldn't be fun.
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36Henry
The Accomplished One / L'Accompli
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Re: Winning a fight

Post by 36Henry » Thu Jun 08, 2017 12:25 am

I agree with mpclardy in the sense that it would have been excellent to see the FG-rating split into two values: willingness and ability. A player like Chara very rarely fights, but when he does he destroys anyone. It may not be "fun" to have predictable outcomes, but while fighting is still in the game I think it can serve a purpose in providing a team in the STHS with a morale boost. And if managers had more control over winning and losing fights, deploying enforcers could be a more effective tool than it is now.

But I also realize that would take a ton of work, far more than it would be worth :)
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mpclardy
New in Town / Le Ptit Nouveau
Posts: 20
Joined: Thu Jul 02, 2015 11:57 am

Re: Winning a fight

Post by mpclardy » Fri Jun 09, 2017 2:19 am

SimonT wrote:
Wed Jun 07, 2017 10:35 pm
Strength and Fight are the only stats that affect the result of a fight. But like any formula in the STHS, there is some random because if there was no random, result would always the same and that wouldn't be fun.
Thanks, this helps a lot!

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