Injury Lengths

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powerdyne6
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Injury Lengths

Post by powerdyne6 »

Not sure if this has been answered or posted anywhere but here it goes

Player A - Broken Nose (out 61 days)

Player B - Severed Wrist Tendon (out 22 Days)


This happens more than a few times each season and some of the GM's get a little laugh out of it (some are pissed if it is their player)

Is there a fix for this??
HOFHL
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Re: Injury Lengths

Post by HOFHL »

no, this has been asked several times before, length of the injuries is random as is the sort of the injury. And this will not change, unless Simon changed his mind.
SimonT
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Re: Injury Lengths

Post by SimonT »

I have 90 injury in the STHS. Some are rare and usually long while other are very frequent and short. The broken nose could have ended up being a Broken Foot.
-SimonT
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powerdyne6
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Re: Injury Lengths

Post by powerdyne6 »

Thanks for the reply

Is it difficult to code the injuries in the program?
SimonT
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Re: Injury Lengths

Post by SimonT »

I would say yes. I’m not a doctor so I have no clue how long a particular injury can last. And programming multiple different injury length make the code very more long to write.
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PNHL
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Re: Injury Lengths

Post by PNHL »

Simon, je suis d'accord avec toi que sa serait beaucoup de job, mais serait-ce possible que certaines blessure, que, toi aussi tu trouve banale, ait une durée maximum de days blessé'? i.e; Broken nose
powerdyne6
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Re: Injury Lengths

Post by powerdyne6 »

PNHL wrote:Simon, je suis d'accord avec toi que sa serait beaucoup de job, mais serait-ce possible que certaines blessure, que, toi aussi tu trouve banale, ait une durée maximum de days blessé'? i.e; Broken nose
I would love to see this

If you were to sever your wrist tendon or any other tendon, ligament for that matter you would probably be done for 4 to 6 months if not the rest of the season

Minor injuries like broken noses and sprained fingers should not be 2 to 3 months
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