Injured Reserve
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- The Accomplished One / L'Accompli
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Injured Reserve
This season, we found that we had some issues with teams going over the roster maximum due to having too many injuries. It would be nice (and cool from a realism perspective) for GMs to be able to move players to an injured reserve status, where they don't count against the pro roster. I think in the NHL there is a minimum number of days that a player has to stay on the IR after he's been placed there.
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- STHS Owner / Propriétaire du STHS
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Re: Injured Reserve
Hi.
Players injuries are not count in the Roster Maximum Formula. Why do you think this apply to you?
Players injuries are not count in the Roster Maximum Formula. Why do you think this apply to you?
-SimonT
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English V2 & V3 Manual - Manuel V2 & V3 Français
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English V2 & V3 Manual - Manuel V2 & V3 Français
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- The Accomplished One / L'Accompli
- Posts: 87
- Joined: Mon Sep 15, 2008 3:37 pm
- Location: Toronto
- Contact:
Re: Injured Reserve
I've just had several teams getting into roster violations for being over the limit. I guess it's after injured players come back to CD 95+, but GMs then seem to get stuck with players who have to pass through waivers and nobody wants to lose a guy for nothing. It has caused the sim to error: cannot sim until roster is fixed. Probably once a month this season, we've had this issue.
It just occured to me that if there was an injured reserve it might help GMs have better control of their roster. I haven't thought it all the way through
It just occured to me that if there was an injured reserve it might help GMs have better control of their roster. I haven't thought it all the way through
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- STHS Owner / Propriétaire du STHS
- Posts: 14784
- Joined: Sat Oct 08, 2005 4:18 pm
- Location: Montreal, Canada
- Contact:
Re: Injured Reserve
My guest is the player is injures, auto-roster run, promote a player from farm to pro but when the injuries is heal, the roster is over the limit and the auto-roster can't send them to farm because of waiver.
-SimonT
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English V2 & V3 Manual - Manuel V2 & V3 Français
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English V2 & V3 Manual - Manuel V2 & V3 Français
Re: Injured Reserve
I am in complete agreement of an injured reserve category for each team, which would allow a player to remain on injured reserve (even if he has recovered) until the user reactivates him. It gives users more control over their roster by properly categorizing them and gives commissioners better control to enforce active roster limits.
You could improve the salary cap calculation with this feature since in real life, players on injured reserve do not count towards the cap. It would help eliminate the need for "Exclude from salary cap when condition under..."
You could improve the salary cap calculation with this feature since in real life, players on injured reserve do not count towards the cap. It would help eliminate the need for "Exclude from salary cap when condition under..."
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