I have the following setting on my sim:
Fiannces Off for Pro and Farm
Cap hit: Fixed Value +Bank account
What I am doing is have a soft cap and then give gms bonus cap hit for example writing 10 Press releases in a season of at least 400 words.
So this is working fine how it is, but there is no way I can output a page that shows how close they are to the cap or what. I need to know if there is something I am missing or can do to show this. I know I could do it manually but that would be a pain as one player gets moved up or down or a trade happens it needs to be updated so that is every night and that is just WAY too much work. Is there a page or a different way I can do this so I am able to use a soft cap?
Salary Cap View
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- STHS Owner / Propriétaire du STHS
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Re: Salary Cap View
Sadly, there is no way around that. First, the finance output is not design for this and anyway, you would get 0$ all over the place. You can get the same information in the STHS Client, on the finance team window.
-SimonT
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English Manual - Manuel Français
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English Manual - Manuel Français
Re: Salary Cap View
then i put it as a suggestion then for the future to make it so you can put in a soft cap for teams
set each teams individual cap
![Razz :P](./images/smilies/icon_razz.gif)
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- STHS Owner / Propriétaire du STHS
- Posts: 14804
- Joined: Sat Oct 08, 2005 4:18 pm
- Location: Montreal, Canada
- Contact:
Re: Salary Cap View
You can check the information in the Team Finance Windows.
-SimonT
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English Manual - Manuel Français
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English Manual - Manuel Français
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- New in Town / Le Ptit Nouveau
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Re: Salary Cap View
Or you could do the work needed. I'm surprised how many commishes there are that try to avoid doing the things that would only cultivate their leagues - or, ask Simon to do the work for them. Guess that makes ours a little more unique then I thought.
![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)