Fatigue Question
Fatigue Question
Here are our fatigue settings for forwards.....
23min = -1
25min = -2
28min = -3
Recovery = 1
Today a player with 58EN played 19.47 minutes and his condition is 99. Please explain how that is possible.
Also, on the farm.....
Goalie Fatigue Settings:
32 shots = -1
37 shots = -2
55 shots = -3
Recovery = 5
A goalie with 67EN faced 33 shots and his condition is 94. How is that possible when the most they can lose is 3?
As well there are a bunch of farm goalies who after only one game are at 94 condition.
V2.1.6 sim engine 1.5
23min = -1
25min = -2
28min = -3
Recovery = 1
Today a player with 58EN played 19.47 minutes and his condition is 99. Please explain how that is possible.
Also, on the farm.....
Goalie Fatigue Settings:
32 shots = -1
37 shots = -2
55 shots = -3
Recovery = 5
A goalie with 67EN faced 33 shots and his condition is 94. How is that possible when the most they can lose is 3?
As well there are a bunch of farm goalies who after only one game are at 94 condition.
V2.1.6 sim engine 1.5
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Re: Fatigue Question
Your players did lost 1 point. The recovery doesn't apply to the same day the players just play.
Your goaler lost 2 points. If he has 96 of condition, he previously had 96.
Your goaler lost 2 points. If he has 96 of condition, he previously had 96.
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Re: Fatigue Question
I dont think you are understanding what I'm trying to say...
1. How can a player with 58EN play 19.47 minutes and only lose 1 condition point based on the following settings?
23min = -1
25min = -2
28min = -3
2. How can a goalie lose 6 condition points and be at 94 condition when the most they can lose based on the following settings is 3?
32 shots = -1
37 shots = -2
55 shots = -3
1. How can a player with 58EN play 19.47 minutes and only lose 1 condition point based on the following settings?
23min = -1
25min = -2
28min = -3
2. How can a goalie lose 6 condition points and be at 94 condition when the most they can lose based on the following settings is 3?
32 shots = -1
37 shots = -2
55 shots = -3
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Re: Fatigue Question
1. The setting is based on EN of 100. He's had a EN of 58. For the formula, he play between 23 and 25 minutes.
2. What proove me that he start the days with 100 of condition?
2. What proove me that he start the days with 100 of condition?
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Re: Fatigue Question
1. These are my fatigue settings "based on 100EN":
23min = -1
25min = -2
28min = -3
If that is based on 100EN then a player with 58EN should only be able to play:
13.34min = -1 (.58*23)
14.5min = -2 (.58*25)
16.2min4 = -3 (.58*28)
2. It was the first game of the season lol. I can send you the html files so you can see. I think what is happening is that for farm goalies it is ADDING up the levels. So if I have -1, -2, -3 when it gets to the top level it is making it -6 (1+2+3) instead of -3. I'm not positive about that, but something is not right.
23min = -1
25min = -2
28min = -3
If that is based on 100EN then a player with 58EN should only be able to play:
13.34min = -1 (.58*23)
14.5min = -2 (.58*25)
16.2min4 = -3 (.58*28)
2. It was the first game of the season lol. I can send you the html files so you can see. I think what is happening is that for farm goalies it is ADDING up the levels. So if I have -1, -2, -3 when it gets to the top level it is making it -6 (1+2+3) instead of -3. I'm not positive about that, but something is not right.
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- The Addict / Le Drogué
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Re: Fatigue Question
I know it doesn't answer your question but we've been using 21 = -1, 23.5 = -1.75, 25 = -2.75 with decent results.
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Re: Fatigue Question
Thanks ynohtna, but my issue isn't the settings itself. If a player with 100EN can play 20min -1, then simple logic would dictate that a player with half that EN (50) could only play half that amount (10min) before -1, but apparently that is not the case. Based on what our settings are GMs want to be able to calculate how many minutes each of their players can play.
The other issue is farm goalies losing more condition points in one game than the set 3rd level specifies.
Today I had a farm goalie that started at 96 before games, now he's at 94. Which means he either never got his 5 recovery points, and if he did then he lost 6 condition points in the game. Which should be impossible since out highest level is -3.
The other issue is farm goalies losing more condition points in one game than the set 3rd level specifies.
Today I had a farm goalie that started at 96 before games, now he's at 94. Which means he either never got his 5 recovery points, and if he did then he lost 6 condition points in the game. Which should be impossible since out highest level is -3.
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Re: Fatigue Question
Kramden23, your logic is not how it's implement in the STHS.
The Recovery Speed option never apply to players who took fatigue hit. If it's was the case, your option would be useless in your case Recovery is higher that your fatigue.
The Recovery Speed option never apply to players who took fatigue hit. If it's was the case, your option would be useless in your case Recovery is higher that your fatigue.
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Re: Fatigue Question
Ok, well my GMs would like to know how to calculate how much ice-time each player can play before losing condition points based on our settings. There has to be some sort of formula that can be applied, otherwise line % time when setting your lines is just a guessing game.SimonT wrote:Kramden23, your logic is not how it's implement in the STHS.
There is something wrong with farm goalies! A farm goalie who starts a game with 100 comdition is LOSING 6 condition points in one game, and the highest level is -3!
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Re: Fatigue Question
I already post the formula here : http://sths.simont.info/Forum/viewtopic ... nce#p34670
Players : TimePlay + (100-EN)/10
Goalers : Shots Received + (100-EN)/5
Players : TimePlay + (100-EN)/10
Goalers : Shots Received + (100-EN)/5
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Re: Fatigue Question
I read the thread and the formula seems pretty easy, however the numbers don't add up when looking at the examples that Kitsune posted (Backstrom, St. Louis, Sedin). Then it goes into french which I tried to translate. I got something about a "penalty" in the formula but really couldn't understand much else
Also you did not reply about the farm goalies.
Also you did not reply about the farm goalies.
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Re: Fatigue Question
Players : TimePlay + (100-EN)/10
19.78+(100-58)/10 = 23.98 Minutes --> More than 23 minutes = -1 Hit
Goalers : Shots Received + (100-EN)/5
33+(100-67)/5 = 39.6 Shot --> More than 37 Shots = -2 Hits
As you said before, your goalies was 96 so it's normal that he's à 94 now.
19.78+(100-58)/10 = 23.98 Minutes --> More than 23 minutes = -1 Hit
Goalers : Shots Received + (100-EN)/5
33+(100-67)/5 = 39.6 Shot --> More than 37 Shots = -2 Hits
As you said before, your goalies was 96 so it's normal that he's à 94 now.
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Re: Fatigue Question
You didn't read it correctly. Here is the problem.....SimonT wrote:As you said before, your goalies was 96 so it's normal that he's à 94 now.
1, Farm goalies who start with 100 condition will be at 94 condition after playing one game. That is -6 condition points. The highest level setting is -3.
2. Also, 2 farm goalies started the day at 95 condition. They did NOT play in their teams games today, both are now at 96 condition. Our recovery for the farm is +5.
3. Even on days when the farm team does NOT have a game, farm goalies are only recovering 1 point, recovery is set at +5.
4. If I manually do a rest day farm goalies condition improves by 1 condition point, recovery is set at +5.
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- The Accomplished One / L'Accompli
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Re: Fatigue Question
Can I verify something?SimonT wrote:Players : TimePlay + (100-EN)/10
19.78+(100-58)/10 = 23.98 Minutes --> More than 23 minutes = -1 Hit
Goalers : Shots Received + (100-EN)/5
33+(100-67)/5 = 39.6 Shot --> More than 37 Shots = -2 Hits
As you said before, your goalies was 96 so it's normal that he's à 94 now.
Let's say a player has 95 EN.
Your formula above gives that player less bonus than a player with lower EN.
19.78+(100-67)/10 = 23.98
19.78 + 3.3 = 23.98
19.78+(100-95)/10 = 20.28
19.78+ 0.5 = 20.28
Why would a team want high EN guys if they can't play the minutes a lower EN guy can?
Re: Fatigue Question
I think you misunderstood.CNGHL Angus wrote:Can I verify something?SimonT wrote:Players : TimePlay + (100-EN)/10
19.78+(100-58)/10 = 23.98 Minutes --> More than 23 minutes = -1 Hit
Goalers : Shots Received + (100-EN)/5
33+(100-67)/5 = 39.6 Shot --> More than 37 Shots = -2 Hits
As you said before, your goalies was 96 so it's normal that he's à 94 now.
Let's say a player has 95 EN.
Your formula above gives that player less bonus than a player with lower EN.
19.78+(100-67)/10 = 23.98
19.78 + 3.3 = 23.98
19.78+(100-95)/10 = 20.28
19.78+ 0.5 = 20.28
Why would a team want high EN guys if they can't play the minutes a lower EN guy can?
The guy with 67 En in your example, will break the 23 minute limit and lose 1 point to exhaustion.
The guy with 95 DOESN'T break that limit so his conditioning is intact = he can handle the minutes better than a guy with lower EN.