2.1.5 - Preseason doesn't end

This section contains all the bug reports that have been solved in version 2 or version 3. / Cette section contient tous les rapports d'erreur qui ont été résolu dans la version 2 ou version 3.
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bond007
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2.1.5 - Preseason doesn't end

Post by bond007 »

I simulated all days and the preseason doesn't end (there was 17 days, but i'm now at day 20). Everytime I go to Simulate, it simulate a rest day and the day increase. I don't know if it's the cause but my farm schedule was 2 days longer than pro schedule, but the 2 schedules were created from STHS. Also, I simulated consecutive days, there was 2 days remaining + the rest day, I simulated 3 consecutive days.

Also in the schedule html output, it says Schedule is not done, but of course it is since I played 17 days!
SimonT
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Re: 2.1.5 Preseason doesn't end!

Post by SimonT »

1) Run the "Reset League Off-Season" command.
2) Are you sure you are running 2.1.5? I fix an issue like that a couple of version ago.
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CNGHL Angus
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Re: 2.1.5 Preseason doesn't end!

Post by CNGHL Angus »

This is happening in our league as well (V2.1.5). We created a 10 game/17 day schedule and simulating any extra days just results in rest days (I stopped at Day 22).

There is no option to begin the regular season. We cannot edit the schedule because it says one does not exist.

I can e-mail you the league files if you like.
SimonT
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Re: 2.1.5 Preseason doesn't end!

Post by SimonT »

Sent me both your league file and I'll check it out.
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ynohtna
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Re: 2.1.5 Preseason doesn't end!

Post by ynohtna »

would be interesting to know what happened, Just finished my pre-season, manually simulated the last rest day and was able to immediately create my regular season schedule and start the season.
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SimonT
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Re: 2.1.5 Preseason doesn't end!

Post by SimonT »

Fix for 2.1.6

Fix an issue where your pre-season wouldn’t end if you simulate the last days of your pre-season with the “Consecutive Day” button and the maximum number of days the STHS let you enter for consecutive day.
-SimonT
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