Salut j'aimerais ca savoir a quoi sert la secton Fatigue et comment elle fonctionne ?
Section League/Options/Options en bas a droite.
Fatigue...
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- STHS Owner / Propriétaire du STHS
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Cette fonction sert à savoir si un joueurs perd de la condition si il trop joué pendant un match.
-SimonT
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English Manual - Manuel Français
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English Manual - Manuel Français
Just a question regarding Goalie's Fatigue. A goalie who starts a game usually finishes the game (except when they play poorly and get pulled and the backup comes in). But couldn't a team play one goalie for an entire season without causing much fatigue? I do not have injuries on (this season but will be next) and some teams who have played say 50 games with one goalie isn't showing any fatigue. Is this normal? If I had Injuries on, is it more likely that a goalie who started 50 consecutive games get injured before this?SimonT wrote:Cette fonction sert à savoir si un joueurs perd de la condition si il trop joué pendant un match.
STHS Version 3.4.0.0
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- The Addict / Le Drogué
- Posts: 752
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- Location: Ste-Julie
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I have my setting at
Minutes played 58 -1 %
so a Goalie loses 1% after every game so after a couple days
the #1 goalie is down to about 96 ou 97 so Gm's have to play
the # 2 at some point or the # 1 goalie just gets exhausted
and sent to scratches
My season started late so to catch up ..my teams play more often in
a week so if your schedule is made where teams have a couple days
in beetween games you could put the setting at 58 minutes -2%
or 3% ...do the tests and you will find whats best for your league
Minutes played 58 -1 %
so a Goalie loses 1% after every game so after a couple days
the #1 goalie is down to about 96 ou 97 so Gm's have to play
the # 2 at some point or the # 1 goalie just gets exhausted
and sent to scratches
My season started late so to catch up ..my teams play more often in
a week so if your schedule is made where teams have a couple days
in beetween games you could put the setting at 58 minutes -2%
or 3% ...do the tests and you will find whats best for your league
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- STHS Owner / Propriétaire du STHS
- Posts: 14798
- Joined: Sat Oct 08, 2005 4:18 pm
- Location: Montreal, Canada
- Contact:
You have to play with your setting to find the one that you liked. Don't forget that how you build your schedule also influence this.
-SimonT
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English Manual - Manuel Français
Forum Administrator / Administrateur du Forum
STHS Owner / Propriètaire du STHS
English Manual - Manuel Français
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- The Crazy / Le Fou
- Posts: 404
- Joined: Tue Feb 28, 2006 10:37 am
- Location: Oslo, Norway
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I just started my first season with the simulator. And this is the thing I have thought about.
Is it possible to make this situation:
A skater will drop down to 99% in CON if he plays 30 minutes in 1 game.
A Goalie will drop down to 99% in CON if he plays 59 minutes in 1 game.
?
Or do the minutes have to be the same for Goalies and skaters?
Hope you understand
Is it possible to make this situation:
A skater will drop down to 99% in CON if he plays 30 minutes in 1 game.
A Goalie will drop down to 99% in CON if he plays 59 minutes in 1 game.
?
Or do the minutes have to be the same for Goalies and skaters?
Hope you understand
You can set the minutes you want. I have set Skaters to lose 1 at 22 minutes, 3 at 26 minutes, and goalies to lose 1 at 59 minutes
Martin poitras
STHS Beta Testers
Commissaire AHSQ, DG San Jose
http://www.ahsq.ca
http://www.goaliesarchive.com
STHS Beta Testers
Commissaire AHSQ, DG San Jose
http://www.ahsq.ca
http://www.goaliesarchive.com